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A jam submission

Jojo's Spinning AdventuresView game page

Submitted by T. Turbando — 3 days, 11 hours before the deadline
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Jojo's Spinning Adventures's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#5813.5883.588
Creativity & Theme#5943.8533.853
Overall#7073.5473.547
Audio#8373.2653.265
Visuals#9203.5593.559
Seriousness#10173.4713.471

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

I LOVE THE JOJO THEME. I love the sounds used and the uniqueness of having to generate spin to obliterate my enemies. Really good idea and concept. I wish there were some enemy stand users hiding about
Side note: Is this a manga spoiler? I thought Johnny couldn't walk .....

Developer (1 edit) (+1)

nah I was just too lazy to animate a wheel chair, thanks for playing!

Submitted(+1)

i love jojos. the game makes me feel partially jojo. the spin is pretty repetitive and stale quick quickly, and also its pretty difficult as the enemies do a lot of attacks compared to how much the player can shoot. i like it was intuitive and told you what to do.

overall a pretty good game, keep it up!

Submitted

i love jojos. the game makes me feel partially jojo. the spin is pretty repetitive and stale quick quickly, and also its pretty difficult as the enemies do a lot of attacks compared to how much the player can shoot. i like it was intuitive and told you what to do.

overall a pretty good game, keep it up!

Submitted(+1)

Really nice roguelike! Feedback on hits was really good (with the minor exception of the armadillo mid-spin, the sound effect said "blocked" but the flash said "hit" so I was a bit unsure if I was dealing reduced or no damage), and the different powers were fun to mess around with. I did end up mostly sticking to the basic attack though, usually boomerang-style attacks pierce through enemies so I was quite disappointed to see this one didn't. As for the claw, it didn't seem to deal that much more damage than a few quick shots - considering its short range, I was hoping it would be a 1-2 hit kill for most enemies. 

Still, running around and blasting was a lot of fun! :D

Metagame cog 108/126

Submitted(+1)

I didn't realize how terrifying the sonic spin dash sound effect is when it's used against you. 

I really like your core mechanic, and I appreciate the quick, hands-on tutorial! My only complaint is that I didn't feel like I got much benefit from the first two powers - it was typically easier to just unload my basic attack on enemies. Maybe something related to movement or defense that would help me specifically against the new enemies introduced after each power (the speeding armadillo and the bullet hell frog) would've worked better.

Submitted(+1)

As a casual JoJo fan, I really like this. The art is sweet, the music choices are fine, the mechanics are fair (if you know to use the environment to your advantage) and Johnny has functional legs. I got the gear, but when I tested out the wormhole power I was so amazed by how awesome it is that I kept playing up to Room 25 until my arm was aching and I realized there is nothing left for me to see in this endlessly generated roguelike.

Developer

Thanks for playing! Im glad that you enjoyed so much the game, I really wasnt expecting someone to go that far

Submitted(+1)

A really cool concept! Sadly I absolutely suck at these kind of games so I died pretty fast at first trying to get used to the controls. The mouse spinning can get a little tiring over time but other than that I adore the enemy design and animations and the skills are really fun to use!

Submitted(+1)

It is a fun one, but the collision handling clearly doesn't feel very good right now, i actually got stuck to death in some cases. Good job!

Submitted(+1)

Enemy attacks were well telegraphed and fun to fight. The portal power was also really cool. I just wish the spin bar didn’t passively drain, would ease up your wrist on all the spinning you have to do.

Submitted (1 edit) (+1)

Nice round and fun game :)

The spinning to load your energy was a bit exhausting after a longer session :D

T think the first two abilities seemed to not be that usefull for me personally because it was more effective for me to just spam the normal attack^^

The portal ability was quite fun :)


I like your art style and teh sound design for the game. Good work on that ^^

Submitted(+1)

This was awesome!!! Genuine blast to play

Submitted(+1)

Was wondering if someone made a jojo spin inspired game. Was not disappointed. :>

Submitted(+1)

A cool idea, tho my wrist is really tired after just reaching the 1st power in 2 attempts, would really appreaciate a way to run or dash maybe using the spin, slow down the consumption of spin and maybe reduce the 1st power's spin consumption, I find it quite useless because you can use it like twice with full spin, get hit if you use it and it doesnt deal that much damage.
Over all a good game, but gets tiring very quickly
 

Developer (1 edit)

Thanks for playing and for the feedback!I will defenitely make some changes to make it less exhausting since it has been a frequent problem by now. I will also increase the dmg of the claw atk to make it more useful. Sadly I cant reupload the game but at least I will fix this issues in the code.  Again, thanks for the feedback!

Submitted(+1)

A very unique take on the theme I would not have come up with.  If I were better I could just reload in combat instead of ducking for cover, but isn't this completely original character's legs not supposed to work.

Submitted(+1)

this game made me question my gaming skills real fast. great stuff

Submitted(+1)

Enjoyed the mechanic, gets challenging fast.

Submitted(+1)

Fun game despite the difficulty! I like how the enemies have their own attacks!

Submitted(+1)

Really enjoyed this game! It got hard pretty quick but overall very good!

Submitted

Really enjoyed this game! It got hard pretty quick but overall very good!

Submitted(+1)

Damn taco bell sound hit hard. Great vibe! I was on trackpad so I gotta go put a band-aid on the tip of my finger now. Overall cool concept and pretty fun to play!

Viewing comments 21 to 2 of 21 · Next page · Last page