Play game demo
Piro's Journey's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2726 | 1.871 | 2.333 |
| Seriousness | #2800 | 2.316 | 2.889 |
| Visuals | #2871 | 2.049 | 2.556 |
| Creativity & Theme | #2922 | 2.138 | 2.667 |
| Overall | #2979 | 2.031 | 2.533 |
| Enjoyment | #3040 | 1.782 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Other/Custom
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Comments
Very crisp aesthetics here. The grid-like structure lends well to the geometry theme. There are some pretty cool ideas, like the ability to rotate the map. My only criticism is some of the gameplay mechanics feel difficult to use; it doesn't feel possible to control the projectile, and I'm not quick enough to successfully parry given the amount of incoming projectiles. Otherwise, the UI looks good, the game seems polished, and I thoroughly enjoyed my experience!
I liked the visual and audio style, but unfortunately I couldn't progress past the part of the tutorial that asked me to spin anticlockwise with Q. I thought I was doing it successfully (my little dot moved in a little circle), but nothing happened after that point. Which is unfortunate because I was hoping to see some more gameplay.
awww that's a shame. no idea what might have caused that :(
was the power launching at all, with an expanding circle animation?
btw if you launch with the option --skip-start, it'll take you past the tutorial