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A jam submission

The House Always WINS!View game page

Build by day. Defend by night. Gamble for your upgrades. Can you Survive till the End?
Submitted by LargePootato, HiRub1915, Oxpley โ€” 11 hours, 51 minutes before the deadline
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The House Always WINS!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#654.2374.237
Overall#2553.8893.889
Audio#3223.6843.684
Visuals#3554.0794.079
Seriousness#6753.6843.684
Creativity & Theme#7293.7633.763

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Viewing comments 29 to 10 of 29 ยท Next page ยท Last page

Genuinely fun and complete feeling (for game jam at least!) experience. I was addicted to the loop pretty quick. Would love to see the concept get fleshed out into a full game! so much fun!

Submitted(+1)

kinda hard to figure out where my attack would go at first, but excellent game overall 

Developer(+1)

Haha yeah I agree, it takes some time to get used to it! We wanted it to be kind of special/complex so its more skill expressive in a way, but I do agree maybe like a tracer or indicator could be helpful. Thanks a lot for playing our game and I'm glad you enjoyed.

Submitted(+1)

impossibly deep game for a 7 week time frame, amazed you could do that.

the game is nice, i liked the building aspect of it. if only the building wheel wasnt so expensive..

Developer

Thanks, we had to make the buildings more expensive since I realised how much better it was than the other upgrades... If I had more time to playtest/tweak I would've adjusted it more so that the other upgrades and building were both more balanced, as well as the enemies. Thanks again for your feedback and playing!

Submitted(+1)

Really good game and the fact that it is for a jam is amazing! The only critiques I have to say are: you should make teh tutorial shorter and add stuff while playing that tell you what to do(for example how it works with teh casino) Good game anyway!

Developer(+1)

Thanks so much, glad you enjoyed the game! Yeah I do agree our tutorial is way too long, we just didn't want people to be confused when playing the game. Next time we'll try and do a better/more interactive tutorial. Thanks again for playing our game!

Submitted(+1)

The art style was pretty neat in some places, and the attack style was really unique. I think I only have two critiques. The tutorial in the beginning is way too long. You can skip it, but it seems like the better solution would be to slim it down to just what's essential to know right at the start of the game. Also, I had to stop playing because I was standing on a barrier when I started the night phase, so I couldn't move to the enemies to attack them.

Developer

Thank you so much for playing and for the detailed feedback! ๐Ÿ˜Š We're really glad you enjoyed the art style and the boomerang mechanic. We're also sorry about the bug that left you stuck, that definitely wasn't supposed to happen. We also agree that the tutorial could be much shorter and it's something we'll improve after the jam. Thanks again for giving our game a try!

Submitted(+1)

Really fun game! I love the building mechanic- that was super helpful with defense in later levels. Really cool art too- Thank for making this one!

Developer(+1)

Thank you so much for playing and for the kind words! ๐Ÿ˜Š We're really glad you enjoyed the building mechanic and the art. Thanks again for giving our game a try, it means a lot!

Submitted(+1)

WOW! You managed to do all that in a week??? It looks awesome and I love how you implemented the theme :) I immediately wanted to play more because of the tower defense aspect I didnt expect at all!

The only thing I'd wish for would be a little indicator which directions enemies come from to guess where I can intersect them earlier :) but thats just a tiny QOL thing!

Developer(+1)

Thank you so much for playing and for the amazing feedback! ๐Ÿ˜Š We're really happy you enjoyed the game and the tower defense aspect. Thanks as well for the suggestion about an enemy direction indicator, that's a really good quality-of-life idea, and we'll definitely keep it in mind. Thanks again for giving our game a try! 

Submitted(+1)

fun game with a good loop, definitely don't need 16 pages of tutorials though lmao. also the game softlocked when the stone troll spawned, but until then I was having a good time

Submitted(+1)

fun game with a good loop, definitely don't need 16 pages of tutorials though lmao. also the game softlocked when the stone troll spawned, but until then I was having a good time

Developer

Thank you so much for playing and for the feedback! ๐Ÿ˜Š We're really glad you enjoyed the game. Sorry about the softlock, that definitely wasn't supposed to happen. We also agree the tutorial could be much shorter, and it's something we'll improve after the jam. Thanks again for giving our game a try!

Submitted(+1)

Very fun game! I protected the house! and we did in fact "win" ๐Ÿ˜ I wasn't 100% sure how to buy new towers/buildings at first, but I still had fun :)

Developer

Thank you so much for playing! ๐Ÿ˜Š We're really glad you had fun and managed to protect the house! Thanks as well for the feedback, we'll definitely try to make buying new towers and buildings clearer in the future. Thanks again for giving our game a try!

Submitted(+1)

It was very well balanced and fun to play (enough challenging but not too hard). I usually get annoyed by this kind of wave games because they're absurdly hard, but this one was nice. However, I got softlocked at  wave 16 (web version) by some enemy left that I couldn't even see. I'm not angry but a bit sad that I lost my progress and didn't even get a cool voucher ๐Ÿฅฒ -dw, won't affect the rating at all

Good implementation of the theme, almost subtle :)

Developer(+1)

Thank you so much for playing and for the kind feedback! ๐Ÿ˜Š We're really glad you enjoyed the balance and the theme. We're also really sorry about the softlock, that definitely shouldn't have happened. Thanks for letting us know, and we're glad it didn't ruin your overall experience.

Submitted(+1)

I rolled 10 commons in a row I don't think gambling is good for me anymore

Developer

Hahaha, we've all been there! ๐Ÿ˜‚ Hopefully your luck turns around next time. Thanks so much for playing!

Submitted(+2)

This was really really good! i do have some feedback though.

So many walls of text!! you need to show to tech, the game is pretty intuitive but seeing so much text is discouraging. Just introduce mechanics bit by bit.

The first boss got stuck in some rocks when it spawned

Otherwise this was super fun and could become a full release!

Developer(+1)

Thank you so much for your feedback! We wanted to make a better tutorial except we were running out of time ๐Ÿ˜…. Also about the boss being stuck when it spawned, I found the culprit and its due to placing our spawner areas behind the collisions for our decorations. Unfortunately, I won't be able to fix it until after the Game Jam.. Thanks again for playing!

Submitted(+1)

I really like the gameplay, Good job!

Developer

Thank you so much for playing! ๐Ÿ˜Š We're really glad you enjoyed the gameplay. Thanks again for giving our game a try!

Submitted(+1)

What a big game! That's impressive! The boomrang weapon is so great for the spinning concept! However, the level 19 and 20 got completly skipped for me, I wonder why that happened. Look at that well defended casino! 

Developer

Thank you so much for playing and for the kind feedback! ๐Ÿ˜Š We're really glad you enjoyed the boomerang mechanic and the game overall. We're also really sorry that this happened, that definitely wasn't supposed to occur. Thanks for reporting it and for including the screenshot. We'll look into it after the jam.

Submitted(+1)

I'm very impressed with how much you fit into the game! I really enjoyed all the different aspects of the game (especially the gambling haha). I liked that you had to balance your resources and either play it safe with the buildings or gamble away for some good upgrades. I also really like the boomerang weapon. Overall, great job!

Developer

Thank you so much for playing and for the amazing feedback! ๐Ÿ˜Š We're really happy you enjoyed the different mechanics, especially the gambling aspect and the boomerang. It means a lot to hear you liked the balance between building and taking risks. Thanks again for giving our game a try!

Submitted(+1)

Really good game but I have one question

what is the tower below the crystal beacon?


Developer

Thanks so much for playing! ๐Ÿ˜Š That's actually a bug, the box below the Crystal Beacon shouldn't have appeared. Thanks for pointing it out! 

Submitted(+2)

Wow you got a lot done on this! I liked all the different tower types and finding out what they did. I was sad that I finally got a huntersnest but something bugged out and it ended up in my building list as a "null" and when placed it didn't do anything.

Fighting alongside the towers was useful early and for the troll boss since the rocks it throws were taking out my towers, but otherwise I just dumped all my money into towers which seemed to snowball, especially once I got merchantposts to further fund my tower purchasing. It would be nice to streamline the day cycle a little bit because the night cycle is definitely the fun part. The rarity spinning mechanic + cards is neat, but by the end with many purchases to make I'd have liked to just do that once or not at all and just got on to building and fighting.

Still, it's a fun loop. Good job!

Developer(+2)

Thank you so much for playing and for the detailed feedback! ๐Ÿ˜Š We're really glad you enjoyed the game. Sorry about the Hunter's Nest bug, that definitely wasn't supposed to happen. We also really appreciate your suggestions about the day cycle and the casino spins, and we'll keep them in mind. Thanks again for taking the time to play and share your thoughts!

Submitted(+1)

Another fellow Boomerang game. Nice! Love this one. Very well done!

Developer

Thank you so much! ๐Ÿ˜Š It's always great to see another boomerang game. We're really glad you enjoyed ours. Thanks for playing!

Submitted(+1)

Lol nice, I think you all should continue dev on it

Submitted(+1)

It's such a nice game! Definitely one of my favorites so far. I really like how you implemented the spin to win in many ways, i.e. the boomerang and the casino wheel.

Some minor nitpicks. For me the waves started getting pretty easy, so the upgrades felt less meaningful. Also in the casino, I think the wheel should stay open for multiple spins rather than having to press F to go back in.

As I said, minor complaints, but wonderful job overall!

Developer(+1)

Thank you so much for playing and for the amazing feedback! ๐Ÿ˜Š We're really happy to hear it was one of your favorites. Thanks as well for the suggestions, we really like the idea of keeping the casino wheel open for multiple spins, and we'll definitely keep your feedback in mind. Thanks again for giving our game a try!

Viewing comments 29 to 10 of 29 ยท Next page ยท Last page