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Spin Corp's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2922 | 2.028 | 2.400 |
| Creativity & Theme | #3205 | 1.859 | 2.200 |
| Enjoyment | #3341 | 1.352 | 1.600 |
| Overall | #3359 | 1.538 | 1.820 |
| Seriousness | #3380 | 1.521 | 1.800 |
| Audio | #3387 | 0.930 | 1.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
I actually think it's a really funny idea to have like a roguelike (? idk maybe wrong genre) and just have a button to constantly spin the room around. not only disorienting you, but the enemies. the camera didn't really follow me around, but the weapon was fun to use. very fun game jam game! if you finish this. let me know. if you make another game. also, let me know. have fun on your next game!
It was noticeably bugging when walking between rooms, but if you just walked as normally as possible through each room, I found that that mostly solved the issue for me. Kinda reminds me of Binding of Isaac.
Cute visuals! I love when games do environmental things so I would love the concept expanded even more!
For me, the game was buggy when traveling between rooms. I was able to go out of bounds which completely broke the camera tracking / room spinning.
Interesting concept, although in a ton of the rooms when I rotated it kept pushing me into a trigger and making another room active, so it broke the movement. When rotating you should probably disable the player's collision + parent them to the room so they spin with it :) Could be cool if expanded upon tho!
Pretty simple game. Works fine but I think the spin animation is too long, and sometimes you get locked out of rooms and the camera would stop following you.