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Spin-Dink's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #79 | 4.195 | 4.195 |
| Overall | #233 | 3.907 | 3.907 |
| Visuals | #330 | 4.122 | 4.122 |
| Audio | #347 | 3.659 | 3.659 |
| Creativity & Theme | #369 | 4.000 | 4.000 |
| Seriousness | #867 | 3.561 | 3.561 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
This a real solid platformer! Glad I found it before rating ended.
The simple visual style is appealing, but what I really love about the visuals is all the smooth animation. The transition between levels, the smooth spin, the confetti you win, the death particle effects, etc. It all gives the game a super polished feel. I do think some of the animations take a bit too long to get going (e.g., rotating the room, launching off the spring), but generally it all looks great.
The sound design is also quite solid. The music is good, and most of the sound effects are nice. I do wish the sounds were mixed better though. The jump sound is particularly loud (worsened by the fact that it's high-pitched, which I've never been a fan of for jump sounds in general; jumping should be a relatively quiet and low-pitch sound imo).
Finally, I really liked the level design. The level pieces—spikes, springs, doors, boxes, and buttons—are all well designed, and you get some good levels out of them. The second-to-last level in particular was really good with the misdirect. Even the base mechanic of rotating the room is really well done. It's good that you put in a cooldown; it means I don't effectively have creative mode like I've seen in a bunch of other games. My only nitpick is that I don't think the spring should freeze you in place, especially with how long the animation takes. But everything else is great.
Wow, thank you so much for the detailed feedback! I really appreciate the thoughts on the jump sound, as I had never realized before that the high pitch might make the sound harsh on the ears. I'll make sure to make some of them less jarring or add a settings menu with audio sliders. I'm really glad you liked it!
This puzzle game is very cute! I think the turning is just a tad bit too slow for me, but nonetheless I like it. I hope to see for from this game!
Super cute puzzle game. The controls and feel of the game is really nice. You added a lot of small details that makes it feel really polished.
Don't really have any feedback. Well done! :)
very pleasant game with a good base mechanic! could definitely see this concept being expanded into so many different directions, and great visuals/audio too :D
Great game. I like the level rotating mechanic. It reminds me of a game called Adventures of Shuggy. For me the levels were quite simple but I do play a lot of puzzle games and it's good to start the puzzles simple and build in difficulty.
this game was too serious, 5/5. i love the puzzles, they're perfectly designed!
Very serious game. Puzzles were a highlight as they were challenging enough to provide a wall to overcome but not hard enough for me to lull my hair out
The pixel art character is so cute! All the levels look amazing and challenging. Had a lot of fun playing the game. Great work!
The puzzles are fun, the art style is great and I love the music. Amazing Job!
One of my favourites so far ,I like puzzles,as sugesstions maybe make so you can push boxes faster and make more levels(obviously)
One of my favourites so far ,I like puzzles,as sugesstions maybe make so you can push boxes faster and make more levels(obviously)
The character movement is really good and level design is very clever. I did manage to phase the box through the wall though) All the small animations shows how polished your game is! 5 spins / 5!
really interesting levels...and the game feels very nice to paly with all the sounds and effects...very polished great job
Good stuff! I think the idea is really fun, i could see it being fleshed out into a full game one day. My only complaint is that the turning feels really slow. Besides that, this was a lot of fun! :)
Oh one of my favorites! Really creative! The only annoying bug I found is the box teleporting and glitching through the trampoline, but apart from that, its perfect!
one of my favorites from this jam!!! would love to see this fleshed out fully
Thank you so much!
This is a really good puzzle game! The art style fits really well with the simplicity of the game and the sounds just really make me feel immersed into the puzzle. The color pallet looks really good and the animations look really good (all the way from the letters in the title bouncing to the player walking around). Although the way you took the theme is really obvious, you did a really good job at it and I'd ABSOLUTELY love to play more of these puzzles.
I don't have any critiques on this game! Really any form of advice I could give you would be unnecessary ideas and I think you should take the game in any path you wish :)
(even if that does mean not making more puzzles, which would be a bummer)
Really cool! Only thing I would change gameplay-wise is reducing the weird delay when spinning.
Yeah, that definitely seems to be the main complaint so far. Thanks for playing!
Neat game!! flipping the screen while mid air to reach new places was very fun and intuitive. the puzzles were well thought out, nicely done !!
I really enjoyed this one! It felt like some of the levels might have been testing my mechanical skills more than my puzzle skills, and I think I would have preferred a faster camera rotation, but other than that I really liked it! The visual style is super slick (my favorite color is yellow so you definitely get some bonus points there) and the puzzles are really cleverly designed to teach you how things work very quickly. I also really liked the music :) Great job!
Oh, that's a great point. I never thought about it before but I can definitely see how reliance on mechanical skill could be an issue for a puzzle game. Thank you for the feedback!