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Tourniquet pro spinner 3's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #651 | 3.391 | 3.391 |
| Creativity & Theme | #689 | 3.783 | 3.783 |
| Visuals | #795 | 3.652 | 3.652 |
| Seriousness | #996 | 3.478 | 3.478 |
| Overall | #1013 | 3.357 | 3.357 |
| Enjoyment | #2167 | 2.478 | 2.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
Interesting concept! Art is amazing and the use of the theme was also great! Although I was very confused on how to actually play at first, still fun.
Very fun ! At first I was only holding the railings and turning around the static "tourniquet" wondering what I had misunderstood x). I love the cool tricks. And I love... Looking up and down so it looks like your hands dance to the music !
Thank u so much for the comment ! Happy you enjoyed this tiny but very serious experience u-u
Took me a while, but I figured out how the game works. Hands went red and sweaty, but I still gotta strike these poses. Awesome!
i like the idea , the art is amazing , the music is the best, but to be honest the controls are really hard to grasp , i couldnt really understand what to do to win or to anything besides the basic first couple of grabs ? i dont know maybe its just me being that stupid lol
thank u for the support ! unfortunately there's not much end to fun this time but maybe there will be after the team's well earned rest period ( which could be a while cause of hellfire temperature in France)
Gaining a lot of speed and releasing intentionally to fly off into the distance is very fun. Also I love the music track
This was a neat idea!
I liked the crowd increasing as I did better, and it was pretty hilarious getting flung towards them when I lost.
Even though I didn't have to do much, it was satisfying doing the poses. It would have been fun to be able to control which poses I made, though.
Nice job!
Both hands red, but I can't stop hitting all these poses!
Wonderful artwork and I love the crowd gathering to witness.
Super cool game.
Really dig the art style! I realized the trick is to use one hand to click on the bar and the other hand to click on the wheel and spam the spacebar to get a high score.
thank u for the comment ! i think we could do some cooldown and ui indication after vote phase's end they're a whole lot who says that tricks are too easy
Very serious! Loved being the coolest kid on the playground with my propeller hat and showing off to the other kids.
Got a pretty high score, but the gameplay just turned into switch out hands and spam the space button, unless I understood it incorrectly, so after one time playing, I have no real desire to play again.
However, the music is beautiful and the art is great too. Getting further into the game, I didn't even notice how a crowd formed around me, which was very cool and a nice detail :)
Glad you appreciated our little game !! This is the complete game experience because we wanted to keep the gameplay minimal for now. But thank you for playing and noticing the little things !
I absolutely adore the art and music but I couldn't really figure out what to do. I think you are supposed to launch yourself off the spinner but I wasn't sure how to get it to work.
Thank you so much for the compliments ! The goal is to do tricks on the spinner to win points, so it's better to actually stay on it !! Tho we thought that being launched when you fall is quite fun :P
Cool game! I like art, but there are only 1 mechanic. After few tries game will be boring
Game was aimed to be max 10min of fun and we already did overscoped it a bit, i don't think we could have implement many more mechanics ( especially beacause we had somme heat issues during production) but it's probably better for the team x)
Cool concept but two things:
1. how do I leave? I'm in the playground spinny thingy and I'm stuck because I keep "dying"
2. The game crashed when I was trying to lock onto an object that was too far away
3. In the player settings you still need to change the game name so it shows up correctly on itch
Hey !
Even we did have some issues for few days we some crashes but we think it it's a itchio issue because it doesn't seems to happen again
We did not have the time to do much debugging but we'll probably look at it after the vote phase
Either way thank you for your support !
Super Cool Art and really liked the bouncy character at the bottom, Had the same issue as a comment below mentioned but could be a miss understanding on my end, super cool art though and music! super cozy atmosphere though! Also for the Game Main Page Art was this the referenced used lol (I made a sketch also using this as reference, but your guys one is super cool :D ).
Thank you so much for the compliments !! Yeah the mechanics are still a bit janky, we'll try to improve them after the jam period ends ! As for the main page art, I did use this reference for the arms and hands !! And used another one for the face/body because I wanted more of a "fish-eye" effects for the face :) Thank you again for your comment <3
Très cool ! C’est une super idée de concept, c’est hyper satisfaisant à jouer et ça donne clairement envie de relancer une partie.
Un petit système de high score à la fin serait parfait pour comparer les runs, mais même comme ça, c’est déjà vraiment solide 👌
GG à vous, et j’espère voir le jeu monter dans le top du classement ! 💪
Merci ^^
Avec la chaleur ont à pas pu autant travailler qu’on voulais malheureusement :,(
I think there's some potential, but it's a bit janky as it is. I'm not sure if I just don't understand the controls, as those seem to be missing from the game description, but I'm only able to grab onto the middle to spin myself once. After that I get flung off and the controls lock up, which is a bit lackluster. The idea seems really good though, with a proper menu and more clear controls I could see myself enjoying this.
what about now ?
I was able to figure it out after a bit of experimentation, the updates definitely helped. I made it to about a million points fairly easily, the gameplay loop is simple but pretty fun. It could use a bit more juice as your combo and score increases, but that's more of a nitpick than anything. I enjoyed it much more the second time around, great job!
thank you ! i admit we did overscope atinnnnyyy bit and at some point juice wasn't going to make it throught (especially because team is near entirely composed of 1st year student + bit of engine difficulty)