Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

OrbigoobitView game page

Generate energy on orbiting planets to make them faster
Submitted by Zahirgamer444, SiriusTheZebu, Greaful — 39 minutes, 22 seconds before the deadline
Add to collection

Play game

Orbigoobit's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#11363.0623.062
Visuals#12453.3123.312
Seriousness#16613.1253.125
Overall#17122.9252.925
Creativity & Theme#18383.0003.000
Enjoyment#26942.1252.125

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+2)

I found the visuals a bit inconsistent: the planets and backdrop lean into a realistic vibe alongside the scrollable 3D solar system, but the UI is pixel art and the alien avatar is very cartoony. The team is definitely capable of producing high-quality visuals, so it would help to have more direction and to spend some time on a solid gameplay loop.

Submitted(+2)

I was really impressed with the visuals. Having both a 3D solar system I could scroll around in at will and a clean 2D UI was nice. The gameplay was unique and enjoyable, though I feel it was over far too soon. It would also have been nice to have point goals to aim for (i.e. other solar systems that you can surpass)

Submitted(+2)

I enjoyed the vibe of the game. The music track with the visuals paired really nicely. The randomly generated planets and characters were really neat. I feel like the gameplay wasn't very engaging unfortunately. It's fun to see the planets go around faster and faster, but there's not a big motivator to continue playing.

Submitted(+2)

I liked the environment design, audio work, and core mechanics, but the game didn’t feel very engaging because there wasn’t enough challenge.

The mechanics seem designed around competition, but it wasn’t clear who the opponent was or what exactly I was competing against. Because of that, the competitive aspect felt a bit unclear and less meaningful.

Also, being able to purchase everything from the shop immediately weakens the purpose of having a shop system. It would feel more rewarding if items had to be earned through progression, currency, or performance.

Submitted(+2)

I like the variety of things that spins :) The randomisation is a really fun idea, especially the aliengoob.

Submitted(+2)

i LOVE the overall feeling of this
it feels somewhat peace and so beautiful, especially the background music
idle games arent really my type of game, but the atmosphere here is beautiful so ill give it high ratings (visuals, audio, and seriousness)

Submitted(+3)

Very fun! But since the prices on the upgrades don't go up after every purchase, it makes it way too easy to get a LOT of money. Other than that it is very good :)

Submitted(+3)

I enjoyed playing this. Numbers go up is good! The only thing I struggled with is that some planets were hard to see against the dark background. Good game though. Well done!