Funny and stressful in equal measure the chaos of barely controlling the car while trying to get to work on time is a great concept. With some collision polish this could be really great. Nice job! If you have time we would love if you could check ours too!
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spin to work's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1052 | 3.125 | 3.125 |
| Seriousness | #1206 | 3.375 | 3.375 |
| Overall | #1645 | 2.969 | 2.969 |
| Enjoyment | #1898 | 2.656 | 2.656 |
| Visuals | #1949 | 2.781 | 2.781 |
| Creativity & Theme | #1989 | 2.906 | 2.906 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Well done! was a little confused on how friction worked because sometimes i would slow down and stop and other times i wouldn't. Otherwise great game good job!
Interesting concept! The game's audio totally reminded me of Top Gear, congrats on the work! I just had a little bit of trouble with the collision on walls and objects.
This was genuinely a funny and stressful game at the same time, i would like to see more of it in a future
It would be so stressful if it were really like this on the way to work.
You know honestly when you manage to tap accelerate once and just cruise from there, its not that bad.
I think my biggest gripes about this game are the collisions glitching out often and that the starting angle for the car performs completely differently than any other angle.
I still had fun, I cant lie 😂
I don't like the fact that you have to wait a lot until tou can move after hitting a wall and the movment can be done better but still a pretty good project!
I laughed so much playing this! I think my car was an ice cube attached to a rocket booster! :D Very fun, but I did have a few issues. With a bit of polish and some bug fixes, this could go from a fun experience to a great game. Thanks!
Check out your game on my video:
- Collisions are pretty unforgiving. Sometimes the direction you drift is further into the wall which softlocks the game. Simple fix would be adding the option to go backwards and removing the drift movement effect.
- I don't mind the speed of the car, but the fact that it doesn't stop sometimes makes it really hard to stay on the target and avoid crashing into walls. Consistency is key!
- When breaking, some deceleration would work better than a sudden stop.
- The theme "spin to win" isn't shown much. You can turn the car but that's not really a spin. I guess tires spin but you don't see them do that here.
- Driving to work is very serious!
Hope my feedback is helpful. Keep spinning your wheels to make cool games!
great game, although i thought the car was really fast and i wanted to go back a lot. would help alot if that was possible. loved the art style but i thought that the colored tilemaps didnt go really well with the grass (but thats just my opinion) overall, i would say good job!
Good concept but buggy, sometimes when you hit the wall collision starts to gradually work and prevent you from playing. Also couple times when I got past 2nd level, screen was just black and didn't proceed.
Really cool idea and visuals! I like that you drew it rather than using an asset pack. Great job!!
This game seems really cool, and I'm a big fan of the music and visuals! That said I kept losing from getting stuck in the wall somehow :(. I still managed to make my way through a few levels though, and besides the glitch I really enjoyed the game!
This game seems really cool, and I'm a big fan of the music and visuals! That said I kept losing from getting stuck in the wall somehow :(. I still managed to make my way through a few levels though, and besides the glitch I really enjoyed the game!
I lost quite a few times, mostly due to the extremely high sensitivity. Even when I just barely tap the turn key I go straight into a wall instantly.
Biggest suggestion I have for feedback would be to make the backing up faster. Since you already get a time penalty anyway for hitting a wall, I feel like there's no sense in making the player wait a few seconds for a slow backing up animation to finish playing. Also, sometimes I got a black screen of death instead of respawning, although I'm not sure what caused this.
Despite that, I did manage to beat the last level and get Employee of the Month. My advice for Bob would be to get a better car. xD
I love the art style, especially the walls and title screen!
I did end up finding a handful of bugs and have listed them below. For a first game in godot this is definitely not bad, but cleaning up a few of the gameplay related ones would help with enjoyment and replayability.
- The wall hitboxes can be a bit glitchy and you can phase through them
- Dying leads to a black screen which I needed to f5 the page to escape
- The accelerator gets stuck down often
- The steering feels a bit too sensitive, like I'm barely tapping it and I go straight into a wall xD
- The crash animation also seems to take a while to give control back to the player. Maybe I'm not supposed to be crashing as much as I am, but it means a lot of the game is spent waiting to be able to do anything. I do like how it slowly reverses the car away from the wall which can help get out of a sticky situation.
- Some indicator of the cars health would be nice and would give more impact to hitting the obstacles in the road.





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