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A jam submission

...And That's How I Did It!View game page

Fisherman lie, but you're smarter!
Submitted by Cururu Games — 37 minutes, 11 seconds before the deadline
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...And That's How I Did It!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#74.5834.583
Audio#104.0834.083
Overall#104.0694.069
Art#164.5834.583
Polish#254.0834.083
Limitation#303.7503.750
Gameplay#843.3333.333

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+3)

Such a cool game feels really complete!

Submitted(+2)

Such a cool game feels really complete!

Submitted(+4)

This one is really cool. Gotta praise the art and music, gameplay is a bit confusing but not too much of a problem. Nice one!

Developer

tysm for playing! we have a lot to work on gameplay wise, so every bit of feedback about it helps! 🐸💚

Submitted(+2)

Amazingly polished experience! Unfortunately, I struggled to understand the controls, spent 2 minutes trying to use the mouse instead of WASD. Maybe a clearer explanation of the controls could help.

(1 edit) (+2)

obrigada for the feedback hehe! we tried putting tutorial on itch.io, but def missed some info on the controls, thanks again for playing, i'll check your entry soon

Submitted(+2)

O costume é tão grande de fazer review em inglês que foi automático kkkk

Submitted(+5)

I DID IT! PLAYED ALL DAY LONG AND I WON!!

I wouldn't be mad if I bought this game, I loved the puzzle mechanic to it, I drew diagrams on papers, took a lot of notes, made my opinions on who could be trusted and who couldn't step by step, that was AMAZING.

For me this is one of the strong strong contestant of the jam, and based of your ratings, probably the most underrated. The art style is gorgeous, chara design is really coherent and fun, with a lot of personality to it.

Now on my notes, I would've made the rode minigame easier, or faster at least. And for most of the fish I loved how clues bounced on each others, but some felt a bit based on random try (like the clownfish for exemple) Couldve been cool if you could beat the game without ever relying on random guessing. (I don't think I got the clue to use especially the trap for the clownfish, I got clues to go to the shallow reef though) 

Also I would've love if you could see a pattern in lying habits, like "this one lies on fish he didnt caught to cover themself" "this one misdirect on fish they got only, but you can caught them speculating on fish they didht caught yet", "this one is a bad liar so if they caught a fish and say "I think" "I should" "maybe", then I shouldn't listen to them, but otherwise I can", etc etc

at the end of the day, I didnt spot any full proof pattern I could rely on, everytime I though I found one, the next fish proved me wrong on my guessing, not a big deal but I didnt felt as reward for my thinking and investigating that I could've.

Anyway I'm nit-picking here! I had a blast! I love games where devs choose to trust the player and let them play and figure things out, it feels so good! 

Developer(+1)

yaaaaaaaaaaaaay the first one to play it all :D we're so happy with this feedback! we just wanted to ask: did you manage do get the secret ending as well? 🐸💚

Submitted(+1)

ooouh I didnt, it might have something to do with the sandwich that I never bought (I was so locked in on my objective, I had no money to spear 👀) but you make me hella curious, I'll play the game again to unlock that ending! I still have my notes so it shouldn't be to long to get there!

(+2)

one of the game's GD here!

just logged into my personal account to answer this comment with some inside info!! There's was actually going to be a pattern in their lies lol I don't know when, but we kinda discarded this idea, but i'm glad you brought it up, because it might have been a game changer, we'll def look into it again when voting period ends!
again, so glad you enjoyed! and tysm for the feedback :D

Submitted(+3)

Oh so didn't imagine things! Definitly felt the crumbs of those pattern at some points, and I'm happy that they were on the table! And if you plan to add them back, then I have to keep an eye on this game, because I want to play that so bad 🕵️

Submitted(+4)

Very cool game! I'm surprised at how  well all the mechanics slot together with how big the scope is. Even without the lies, the instructions are very incomplete and vague though. Took me so long to get my first unique fish, and that was while trying to find a completely different one haha. Might just be a skill issue tho.

Developer

we might have missed on some extra instructions hehe but there are hidden ways you can check for the veracity of the info, thank you for the feedback 🐸💚

Submitted(+5)

Nice concept and great execution, although I wasn't the biggest fan of the fishing mechanic. Excellent art, music and design though!

Developer

tysm for playing, we discussed a lot about the fishing mechanics after community feedback 🐸💚

Submitted(+5)

I made a game around fishing as well, but the overall feel of this is so much more polished. Good work folks.

Developer

tysm for playing! i'll check yours soon, just finished my voting queu 🐸💚

Submitted(+5)

Great art and presentation! The fishing mechanic was a bit underwhelming from the few times I tried, it looks like there is a lot of content to explore though. Nicely polished, well done.

Thank you SO much!!
I had a lot of fun with the character design on this one :)
I'm very happy with all the positive feedback!

(+1)

I am so proud of you, little life!!! ❤️

Developer

tysm for playing! we discussed a lot about the mini games mechanic after the feedback we received 🐸💚

Submitted(+6)

The art is lovely, the UI was really well set up, and the fishing mechanic was fun!

Developer(+2)

thanks, glad you enjoyed! 🐸💚

Submitted(+7)

Really nice art and music!

Developer(+3)

thanks for playing! 🐸💚