Play very serious game
Dabbaduboo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1224 | 3.000 | 3.000 |
| Seriousness | #1543 | 3.190 | 3.190 |
| Enjoyment | #1790 | 2.714 | 2.714 |
| Overall | #2020 | 2.714 | 2.714 |
| Visuals | #2624 | 2.238 | 2.238 |
| Creativity & Theme | #2629 | 2.429 | 2.429 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Other/Custom
Leave a comment
Log in with itch.io to leave a comment.






Comments
Audio gets the easiest 5/5 I've given so far haha, beautiful soundtrack and effects. I ALMOST quit the game at the first level because I just thought it kept going forever, but luckily I read the itch page and saw E was to enter the orange cube, and then I made it and beat the final boss. Is there any reason why I shouldn't pick the health option everytime instead of an enemy? Maybe that option could be made a little more interesting somehow? It would also be nice with some way of preventing the player to just stand inside their own explosions the whole time to dodge the bullets, because thats pretty much what I did haha.
Other than that I think it was a cute little demo, I think its a cool mechanic that you get a jumpboost from shooting!
This brought me back memories of playing flash games! The sound effects and music were really funny, and even made sense with the game's name heheh :b
I also thought that the movement felt reeaally polished, and maneuvering around the stage by propulsing yourself away was definitely a highlight for me!! I can't shake the feeling that applying this movement to a speedrun game could become such a banger! Great job [:
Ooh, never made a speedrun game before... We'll think about it...
I wasn't expecting the choice tree and the bossfight. Those are good to add as well as the difficulty so that the game is more entertaining and challenging
Yea, in future, would it be better to start on the level select before jumping into the first level?
I got your voice in my head now...
I don't really know what part is the spin to win but the game is fun to play dodging the rocket while trying to rocket boost was fun to do maybe add more type of ennemies otherwise the game itself is funny to play.
Worse! Both our voices! My friend and I worked on this together, but he doesn't have an itch account, so we worked together. I gave him my sign-in details.
Wait, what's he been saying on my account?
Bang Boom Bang Boom.
Lovely platformer with difficulty options. it took me a bit to realize the explosions weren't going to damage me, which made the jumping significantly easier.
Keep it up!
ps. idk about the slowdown Yuxu is mentioning. it worked great for me on Firefox 152.0.2 (64-bit) on Linux (nixos specifically).
A mystery then... Thanks for the nice comment! I'm pretty sure I already commented on yours, but in case I didn't, it was really good!
i got jumpscared as hell by your voice when the gameplay began. still very fun.
Sorry about that, we probably could have had a fade-in to start. Taking notes for the post-jam!
very artistic sounds, art and music. the gameplay confused me for a bit but got used to it and its quite fun actually. but for some reason significalntly slows down to a halt after some time. idk if it is just my browser or PC but i havent seen it mentioned yet here
We never came across that ourselves, what browser are you using?
firefox
I believe the issue may be your PC... no one else has mentioned the issue. Sorry you missed out, maybe a post jam will work out better!
I clicked start and started laughing from the audio. Then got jumped by 9000 rockets. The physics, the recoil and the rocket jumps were very fun... You can go insanely high if you time it together huh. Love that you just need a few shots to destroy all of them.
Thanks so much, we were worried that people wouldn't understand/like the rocket jump. Thanks for the kind words!
Loving the audio, and I love the menus lmaoo this game is such a vibe. I rlly like boosting with gun, and the credits. Most serious game!!
By the credits, do you mean the one on the death screen or at the end of the game? and what do you like about them, if you don't mind? Thanks!
I like the rocket jump mechanic, the physics of it are fun. Gameplay is a bit repetitive. Love the custom audio lol
Yeah, I hear you on the repetitive part! We meant to have more enemies, but ran out of time. Will let you know when the post jam version releases
Sounds good I'd definitely be interested in checking it out!!
cool game but playing with arrow keys is near impossible as i needed to have my hand on the mouse, arrow keys, and e to exit levels
Sorry about that, forgot to mention you can use right ctrl instead of e. We thought of that, but since we use wasd ourselves, forgot to mention it in the description
Rocket jumping is fun. The sound effects are also silly lol (serious).
Finally some good rocket jumping
OMG THANK YOU!!!! Lots of our playtesters found the rocket jump difficult, but we didn't have time to change it, so it's safe to say we were pretty nervous about how people would respond to that!