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A jam submission

Star GuyView game page

Defeat the cosmic bullies in this fast paced and floaty boss-rush game.
Submitted by Orelli HG, winters_love, Athina Enaddled — 3 hours, 19 minutes before the deadline
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Star Guy's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#3693.6353.635
Overall#4613.7023.702
Creativity & Theme#5063.9213.921
Visuals#5313.9053.905
Enjoyment#7553.4603.460
Seriousness#8243.5873.587

Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Viewing comments 40 to 21 of 44 · Next page · Previous page · First page · Last page
Submitted(+1)

Love the artstyle. The OST is also very nice!

Submitted(+1)

yoooo, I was stucked in the tutorial for like 3 min, cause I was dodging the first asteirods, but the gameplay mechanic ios very cool, I was destroyed many times by the boss, but at the end, the good won

Submitted

A really original idea with a strong execution. The orbiting mechanic is satisfying, the visuals are stunning and truly unique, the music is exceptional and plays a huge part in shaping the overall atmosphere! You can feel the effort and care that went into this project. Excellent work!

Submitted

Artwork is top notch. Beautiful visuals. Fun and unique mechanics with a cool story to follow along with. Great Work!

Submitted

Awesome art direction and a really interesting gameplay loop with a creative interpretation of the theme. Great job!

It would be nice to allow players to rotate using the mouse as well. I use a 60% keyboard, so using the arrow keys was difficult.

Submitted

This game is amazing! It's fun to play and I love the art style, and the intro cinematic is incredibly well done, especially for a one-week jam. The interpretation of the theme is super creative, too. One of my favorite entries in the jam so far :)

Developer

Thank you greatly

Submitted

Awesome game! The art, music, and SFX were all very well done and matched perfectly. The mechanics were easy to understand and I loved you itch page for the game! Very thematic!

Developer

:)

Submitted

I really enjoyed my time with this one, who doesn't like a nicely done boss rush? Star Guy is a mood, and his gameplay is fun to try and master. You have good control over his movement and spinning, so you never feel out of control. One of my favorite things about this game is how power-ups play into the gameplay. They're not just item items, but weapons and obstacles too. It's fun thinking about if I should use a item to heal or power me up, or use it to attack a boss. On the topic of bosses, I think they're all pretty good! Ever time I died it was on me, and they're easy to understand and follow. Great work, and keep it up!

Developer(+1)

Aw man, it makes me so happy to hear that! Thank you for the comment.

Submitted

Really liked the art, the mechanic is also quite unique and has some room to master it with time, the controls did feel a bit confusing at first but once you get the hang of it its fine!

Submitted

Trully space, love the art style,  Great Submision ! 

Submitted

Truly awesome game. Loved the (dodge || catch) => (eat || throw) mechanic, only thing missing was an enemy health bar. But this is, like, a proper game! Nice work.

Developer

Tyvm!

Submitted

Creative use of the theme. I was a bit confused by the controls, but the gameplay is solid. And I really loved the music. The art is also unique. Good job!

Submitted

pretty cool way to use the jam them, congrats to you

Developer

Thank you for your kind comment :3

Submitted

That's such a cool way to use the jam's theme, so creative! The art style is so unique, i love it!

Developer(+1)

Tyvm!

Submitted

The psychodelic kind of art is so cool! Music and sound effects fits the art style perfectly. Had fun playing but shooting with SPACE and consuming with E was a little hard to master. Also it would be a bit easier if the orbits would rotate all the time and the player could fasten it (I had a little hard time controlling everything, but maybe it's just me). overall had a lot of fun destroying my bullies XD

Developer(+1)

Thanks for the feedback. Setting the orbits to spin on their own was actually somethign we thought about. Maybe that was the way to go after all. But I really liked the weighted feeling of switching directions and lobbing a planet at a boss lol, so ended up goign in that direction. I'm glad to know you still enojyed the game! thank you.

Submitted

The psychodelic kind of art is so cool! Music and sound effects fits the art style perfectly. Had fun playing but shooting with SPACE and consuming with E was a little hard to master. Also it would be a bit easier if the orbits would rotate all the time and the player could fasten it (I had a little hard time controlling everything, but maybe it's just me). overall had a lot of fun destroying my bullies XD

Submitted

By far the most interesting art style ive seen at this jam

Developer

I really appreciate that thank you

Submitted

I really like the concept of shooting out stuff that you catch in your orbit, and the art style was unique. I did find the orbit catching mechanic quite inconsistent at times and I didn't really understand what caused me to die most of the time.

Its still a very creative take on the theme! I feel like just having the spinning orbits and the shooting out space junk could have been a great game on its own :)

Developer(+1)

Hey, thanks for the comment! The game definitely needs some fine tuning, but I'm glad you were still able to appreciate it in its current state. Cheers!

Submitted

what an awesome art style! And the sound is on point, it fits the art perfectly
I liked that you have to master the confusing controls to improve. That said, the difficulty curve is too steep . Id rather learn what each object does one at a time, not all at once.
Great game, I liked it very much!

Developer

Tyvm. Yea I was very fortunate to work with Athina Enaddles and winters love. They really elevated this game. Sorry to hear about the difficulty... I have a habbit of making things more difficult than they ought to be, haha.

Submitted(+1)

This is such a cool game. Loved the art and audio, presentation absolutely on point. The mechanics worked well, a little more visual feedback for certain things like HP (of yourself and bosses) and differentiating bullets from planets (yes I tried to eat bullets multiple times, possible skill issue). Judging by your artistic talent I bet you could do that fittingly without ruining the lovely visuals without too much UI clutter.

Excellent jammin!

Developer

Thank you! I'm glad you loved it. Definitely could use a bit more visual feedback and fine-tune clarity.

Viewing comments 40 to 21 of 44 · Next page · Previous page · First page · Last page