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Bio-Shift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #59 | 1.443 | 5.000 |
| Theme | #66 | 1.443 | 5.000 |
| Visuals | #67 | 1.443 | 5.000 |
| Gameplay | #69 | 1.443 | 5.000 |
| Fun | #70 | 1.443 | 5.000 |
| Overall | #70 | 1.443 | 5.000 |
| Uniqueness | #71 | 1.443 | 5.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is this game a platformer, what spin does it bring to the genre?
The game features classic precision platforming, where you start as a regular human with standard movement.
The unique spin lies in the evolution mechanic, by completing levels you unlock new transformations that add new mechanics like the ability to float in water or the ability to jump really high.
What theme does this game use? also explain how you implemented the theme
It uses the metamorphosis theme, in the game you can transform into different forms of humans to clear different obstacles.
Did you use any AI or PREMADE assets in this game?
No, I made all the art and sounds myself.
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Comments
Same here as MCV3, couldn't play!
.net assemblies could not be found on my pc. I got an error and could not play.