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A Really Bad Telekinetic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #2413 | 2.584 | 3.222 |
| Enjoyment | #2525 | 2.227 | 2.778 |
| Visuals | #2631 | 2.227 | 2.778 |
| Overall | #2755 | 2.209 | 2.756 |
| Audio | #2815 | 1.782 | 2.222 |
| Seriousness | #2912 | 2.227 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
The game looks great and it has a very unique take on the theme. In particular, I love it is used to get players to think outside of the box with combat. The game could probably use better collision and the boss is underwhelming.
I thought the main mechanic was pretty cool! It was certainly different than I expected. I also liked the art, the player character was very cute and the little walk animation was great.
The weakest part for me was the boss fight, I don't know if it was intentional but every time I reset after dying, the boss just rushed me and I went down to 1 HP. Eventually I just cheesed it and stood below one of the spinning blades to kill it, but it didn't feel that rewarding.
Overall, strong concept that just needs a bit more attention to the final part to have a satisfying experience!