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Daniel "Carrot" Williams FULL COLOR's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #29 | 2.981 | 4.000 |
| Audio | #43 | 1.938 | 2.600 |
| Theme Implementation | #43 | 2.534 | 3.400 |
| Overall | #50 | 2.186 | 2.933 |
| Special Object Implementation | #51 | 2.385 | 3.200 |
| Fun Factor | #55 | 1.789 | 2.400 |
| Gameplay | #58 | 1.491 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The player owns a shoe factory and has to produce and deliver shoes; The player character is a carrot.
What tools and 3rd party assets did you use?
Game Engine: Godot, Art Software: Pixil, Music: Soundtrap, Font: Google Fonts
How did you use generative AI? (If you did)
No generative AI was used.
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Comments
Hello!
The graphics are very cool, it's clear that everything was drawn by one person, in the same style. Even the text is well-chosen and fits perfectly. I didn't find any bugs when I played, I didn't get stuck anywhere, I didn't dupe an object. An interesting idea, it looks like a cool clicker and feels like something that has potential. I hope after the jam you will finish more processes in the factory, it would be cool to add automation! I also liked that the game is actually endless, as it should be in a clicker) but so far you quickly get tired of doing the same thing, but I think for a mini jam it's quite normal to have a small set of mechanics!
Holy shit the art was crazy! Great job with that! I stood there and wasted like 20 seconds just looking at it! The gameplay left alot to be desired though, but honestly I can't blame you with how long I bet it took for the art. You've got this!
The game is cool. The art is also GREAT! It did get really repetitive tho.
Boring but mc looks cool