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Spin the wheel's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2726 | 1.871 | 2.333 |
| Visuals | #2871 | 2.049 | 2.556 |
| Creativity & Theme | #3094 | 1.960 | 2.444 |
| Enjoyment | #3118 | 1.693 | 2.111 |
| Overall | #3123 | 1.906 | 2.378 |
| Seriousness | #3162 | 1.960 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
It's a decent premise for a game! I'm not sure what each part of the circle represented though. Also this is probably just a visual bug because it didn't seem to actually shorten the enemy's life, but if I click on the enemy's health bar, I can physically change the red health level to be higher or lower, which was kinda funny. There's a lot you can experiment with this idea though, so good luck with that! Beyond the fighting, it could be interesting if there were abilities that changed the odds of certain colors, like made them take up more or less space in the wheel.
I couldn't find a way to fix the enemy health bar considering its a slider and wanted to make Tetris style inventory but decided to scrap it but I am very proud of it
Very simple stuff. The wheel could have been better conveyed as to what each effect does, and the logic for fighting waves of various enemies could have been implemented if this was supposed to be more about surviving and clearing waves of enemies. I also think the music could have been longer because the loops are very quick to get repetitive. It's a solid idea for a game overall, keep up the good work!
Thank you for the feedback this is my first ever game :)
Nice idea overall! The wheel could use some icons or labels, though. I'd love it if the fight was more dynamic. But it is a really fun idea.
We could only draw the skeleton in the time we had but if I could I would add a goblin