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A jam submission

High RollersView game page

Submitted by ERROR-fox, Frag Pixel Games (@MasterDimitrov) — 5 hours, 43 minutes before the deadline
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High Rollers's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#22722.6733.333
Audio#23252.2272.778
Seriousness#25862.4943.111
Overall#26432.2982.867
Enjoyment#26492.1382.667
Visuals#29721.9602.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Submitted

Okay I have to start this by saying this game hooked me for 20 mins and I had to stop for my own sake, because there was something really satisfying about the mechanics once I got them. The fact you get more points depending on the type of icon you're matching (and I'm assuming it depends on how expensive they were to buy), incentivises you to buy more expensive ones, but at the same time while you're replacing an already fully matching board with new icons, you'll get less money since fewer icons will match on diagonals... It had me wanting to get my board matching asap, just to see them all racking up that much more money than before haha

I think the main feedback I have for this game is the lack of tutorial, as for the first couple of rounds I didn't really understand that the numbers on the side of the slot machine indicate how much I'll be getting if I match that kind. A more minor critique would be regarding music and sfx, I didn't get that dopamine hit you'd get from, for example, getting a high score in Balatro, where the counter would catch on fire when the numbers got big. 

Overall, kinda scary how addicting this was for me, strong foundations for a game here!

Submitted (1 edit)

Im not sure i really understand the mechanics, but then again i dont really know slot machines. Anyway, i really liked the music and wasting all my money 

Submitted

I'm not sure I entirely get the mechanics, so they might need a little explaining, or I just don't understand slot machines, but I could see a game like this going somewhere. Big things would just be trying to make the art feel more in the environment by changing the texture filtering settings or something to make the sprites less blurry, and then adding some sort of tutorial.

Submitted

Hello, congrats of finishing your project! The music was fitting, gameplay understandable, maybe the art is not cohesive, but still much appreciated for probbably doing it on your own! Have a nice jam!