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A jam submission

Sargent Roe Tate Saves the DayView game page

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Submitted by yurimaxxerr — 2 hours, 2 seconds before the deadline
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Sargent Roe Tate Saves the Day's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#19712.5843.222
Audio#20792.4053.000
Visuals#22942.4943.111
Overall#23192.5123.133
Creativity & Theme#24132.5843.222
Seriousness#25862.4943.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted(+1)

It's a lot of fun. I like the cute art. I think the sound effect when your water hits a flame should sound different and more "positive." It kind of sounds like I'm losing HP?

Submitted(+1)

Oh, I also didn't realize there's a way to spin yourself in addition to autospin. That's my bad for not reading the (very short) game page, although it's good to have some in-game instructions.

Submitted

Well done. I agree with previous comments, with some indicators (HP Bar, missed flames) would be better, but hands down one of the best games I played so far during this jam (also I noticed that quit button does not work on windows version?)
Anyway great visuals, really good concept, I wish I would be able to play this through but due to a lack of time I cannot. Well done!

Submitted

very fun! a small indicator that you missed some flames and have to backtrack would have been nice, otherwise it's very solid

Submitted

Well, sergeant Roe Tate really did rotate :)

It's a bit hard to no when you got hurt vs when you killed a flame, maybe a health bar would be useful for that ?

Otherwise, it's a fun game

Submitted

Not really my type of game, but I still enjoyed it. Cute artstyle and I like how I can push stuff around. Only thing I don't like is how many flames are there at the end of every level.

Submitted

This was pretty fun!  I feel like there could have been more of a reason to spin because just letting it auto spin works almost as good as trying to control it. It felt kinda vampire survivors where i could just walk around and not worry about aiming

Developer

Thanks so much for the feedback! I tried making it so that the player controlled spin was faster than the auto spin, but maybe I should have made the auto spin slower