Very unique. Looks like an SNES game as filtered through a fever dream.
Play game
Parasitus - DEMO's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Uniqueness | #18 | 3.368 | 3.889 |
| Theme | #25 | 3.175 | 3.667 |
| Visuals | #26 | 3.272 | 3.778 |
| Overall | #42 | 2.614 | 3.019 |
| Audio | #49 | 2.021 | 2.333 |
| Fun | #61 | 1.925 | 2.222 |
| Gameplay | #62 | 1.925 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is this game a platformer, what spin does it bring to the genre?
The player character cycles through different forms, each with different abilities while interacting with the environment in a unique way. The player uses the character’s cycling abilities to traverse through the level.
What theme does this game use? also explain how you implemented the theme
Parasitus is built around the theme of metamorphosis. The idea is that the character, the Parasite, is constantly undergoing metamorphosis, cycling through different stages in its life. The level itself is based inside a larger bug, which is also undergoing metamorphosis. Finish the game and you get to see its final stage.
Did you use any AI or PREMADE assets in this game?
No AI was used for this game, and the only premade asset is the title screen music, which was written for a separate project.


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