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Dead Reckoning: A Generation Ship Simulation

A colony ship sim where you play the AI. Manage a sleeping crew across a generation-long voyage. Try not to lose them. · By GaranLorn

A Couple Bugs I've Noticed

A topic by Hooks1 created 75 days ago Views: 70 Replies: 2
Viewing posts 1 to 3

I've noticed a few bugs in my playthroughs, but these are the two I remember right now. I'll post more as I re-encounter or remember more.

1. In the archive, past runs save twice for some reason. I've played through the game twice, and each are logged in the archive twice, so it claims I have 4 past ships. 
2. During the settling decisions, if you send the colony ship back to Earth with AI, the text reads something like "the ship will take well over six centuries to return to Earth," which doesn't make sense, because it only took me ~80 years to reach that planet. Surely an AI-driven ship with no human payload could make it back to Earth in at least the same amount of time.

Update on bug #1: I just played a third palythrough where I failed to actually land on a planet, and it only registered once in the archive, which is strange. The only difference I can tell is that this run did not land on a planet.

On it Hooks1. Sorry about that. Just redid the archive crawl as it was getting too long and I must've wrongly set a flag!