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A jam submission

Drone Combat (Ebitengine 2026 Jam Prototype)View game page

A movement + inertia + aiming demo without any real plot (was intended for Ebitentine 2026 Game Jam)
Submitted by ceigey — 6 minutes, 14 seconds before the deadline
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Drone Combat (Ebitengine 2026 Jam Prototype)'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#53.7143.714
Innovation#72.2862.286
Overall#92.2572.257
Gameplay#102.1432.143
Audio#101.2861.286
Theme interpretation#121.8571.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code repository URL
https://github.com/ceigey/ebiten-gamejam-2026-entry

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Comments

Submitted(+1)

Nice physics!
Congrats on shipping something playable and good luck for your next games :)

Submitted(+1)

The thrusters variable lengths based on the direction the rocket is facing and it is moving is really well done! Would've loved to have a shooting mechanic and something to shoot at, no doubt you would've done justice to this with your skills. Hope you keep making more games in the future, good luck!

Developer(+1)

Thank you, means a lot! Yes having some enemies to shoot was the dream! I think a big challenge I need to overcome is learning enemy AI, then hopefully one day I can have ships and bullets flying all over the screen creating chaos everywhere…

(though as you can see I didn’t quite get to static enemies either)

Submitted

The expression of the rocket booster is excellent

Developer (2 edits)

Thank you! I spent way too long on them that I forgot to make the rest of the game :)

Actually, I even had a way to make the plumes gradually grow in size as the drone flew further, which was quite satisfying, but I accidentally broke it just before deadline in order to fix another bug (braking didn’t have the right plumes showing). I was trying to make the plume grow based on the inertia, but perhaps a better idea is to record how many ticks the currently active arrow keys were held down for and use that to increase the size…