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A jam submission

Twisted RumbleView game page

Play as a pro wrestler and fight back against an alien invasion
Submitted by Bad Piggy (@BadPiggyproduc1) — 9 hours, 59 minutes before the deadline
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Twisted Rumble's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#284.5244.524
Overall#1004.0954.095
Enjoyment#1014.1434.143
Seriousness#1904.0954.095
Audio#3373.6673.667
Visuals#3874.0484.048

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Submitted(+1)

he spin

Submitted(+1)

This game is so cool!!!

Submitted(+1)

Okay, now i need to make a dodge ball game

Submitted(+1)

That spin and throw mechanic is so satisfying that I completely forgot about the slam until after my first playthrough.

My best score was 94050

Feel like an endless mode would be cool, but not sure if it needs much more since the simplicity makes it great as is.

Submitted(+1)

nice game concept, its very satisfying when you spin and throw the enemies,and  its quit addictive. I also love the artstyle, good job<3

Submitted(+1)

The concept is amazing!

Submitted(+1)

I really suck at this but still had crazy amount of fun! weel done! I find every ascept of the game incredibly nice and polished, hope to see your game in some high spot of the jam <3

Submitted(+1)

- Really liked the gameplay and aesthetic, great job!

- I feel like the ground slam's damage radius should be increased; I found the spin throw to be more effective at racking up combo multipliers over the ground slam.

- I also think a dashing mechanic would work well here

Submitted(+1)

This game has a very satisfying combat system, and I found it quite addictive, while I couldn't get to the end I found it quite difficult to stop playing. Awesome work, I look foward to seeing what you make next!

Submitted(+1)

Wow, that was really fun! Loved everything about, really a creative take on the spin theme, with a fun combat, great visuals and sounds. Very well polished and a great experience overall.

Submitted(+1)

I accidentally started the game by yeeting off an enemy before learning about how slam works. Great first start.

- I think, as with a lot of games you've made previously, you've nailed how the combat pacing feels and how it ramps up over the course of your very short playthrough. It is VERY easy to get immersed and get into the flow once you've learned the 2 controls.

- The simple but effective enemy variety with the shields adds a lot to the gameplay. I love it!

My major concern would be:

- Getting hit by bullets doesn't seem to do anything. At least not on observation. If it was supposed to decrease the total score multiplier or something, I think some sort of visual feedback is required.

Otherwise, yet another solid Piggy game. 

Developer

Thanks for playing and for the feedback :)

The bullets mostly decrease the timer and add some pressure here and there so that you can't just mindlessly move around

But I suppose they don't really do enough damage to do that. Still, thanks for playing

Submitted(+1)

Nice Idea.

Submitted(+1)

Interesting idea. It might have been better if it started slow and and ramped up, so the player can get used to the controllers and mechanics. Trying to understand if i can throw them at the enemy, hit them with it, drop them on the ground or whatever next move I want to use its not very easy when you are being attacked by 10 people from the start. Great idea for a game though 

Submitted(+1)

Very juicy and satisfying to hit enemies off stage. Nice job!