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A jam submission

StickRunnerView game page

A physics platformer
Submitted by Gauntlet — 12 hours, 57 minutes before the deadline
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StickRunner's itch.io page

Results

CriteriaRankScore*Raw Score
Uniqueness#24.3854.385
Audio#73.3083.308
Fun#93.5383.538
Overall#93.4363.436
Gameplay#183.2313.231
Theme#223.3083.308
Visuals#402.8462.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is this game a platformer, what spin does it bring to the genre?
You are a stickman who needs to traverse the minimalist world as quickly as you can. The controls are just forces enacted on the stickman to create the illusion of animation. This ragdoll platformer is all about speed.

What theme does this game use? also explain how you implemented the theme
The game uses the speedrun theme. In the top right corner of the screen during levels there is a stopwatch to measure how long the level is taking you. Additionally you can view your times in a separate menu.

Did you use any AI or PREMADE assets in this game?
The music and sound effects were not made by me. Apart from that all of the visual assets (eg, pixel art), were hand drawn by me.

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Comments

Submitted

It is fun, tho the character is quite hard to control

Submitted

Yoo that's fun

Submitted

Aeeey! One of the funner games I've played from this game jam - Cheers!

Submitted

Idea is interesting, but it is really hard to control the character

Developer

It seems that the speed is inconsistent across devices. Sorry about that.

Submitted

"I wish I could blow up this guy I hate him"

the humble left click:

Submitted

The game broke when I fired. Restarting didn't help.