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A jam submission

And I Dreamt I Was a Heavenly ThingView game page

made for Platformer Jam #2 2026
Submitted by LeastGrebe — 1 minute, 16 seconds before the deadline
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And I Dreamt I Was a Heavenly Thing's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#192.9292.929
Gameplay#322.8572.857
Overall#332.8332.833
Visuals#353.0713.071
Fun#362.7142.714
Uniqueness#362.8572.857
Theme#422.5712.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is this game a platformer, what spin does it bring to the genre?
standard platformer, but you unlock abilities as you progress

What theme does this game use? also explain how you implemented the theme
metamorphosis you change abilities and become closer to something other than human

Did you use any AI or PREMADE assets in this game?
no

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Comments

Submitted

I like the music, nice idea. Congrats

Submitted

Very fun, simple platformer. The music was well composed and I can appreciate a good wall jump and dash ability. I think the dash could go a little further though it felt a little underwhelming.

Submitted (1 edit)

I like the pixel art but the inputs are a bit weird maybe make them more standard,also at the absorption part ,the game just crashed.

If you have time heres my game: /jam/platformer-jam-2/rate/4726080

Submitted

Gostei pra caramba este jogo, nota 10

Submitted

The pixel art looks simple but interesting. But I don't understand what's going on with the game why does a gray area appear when I jump?


Developer

im gonna be honest i have never seen that before

Submitted(+1)

This one caught me by surprise - I haven't finished it yet, but it's been super fun!

Really like the little world you've built, controls are tight, the pixel art is simple, but nice and expressive :)

(Had a bit of trouble understanding that the map ends on the far left, I tried phasing through the killzone there, and ended up using it as a wall to climb, which somehow worked^^)


Great vibes :)

Submitted

game crashed at the absorb moment in the web version :'(

Developer (1 edit)

Yeah i think holding down or mashing the absorb button can do that. I don't wanna fix it now tho cos i'm not sure if that would break the rules.

Submitted(+1)

It's a good game, the artstyle reminds me of Bit.Trip Runner.  Good stuff