Great music on start up, though i couldn't really do much for some reason. right after i select the character thingy, the game just shakes up and down then boom, i loose. I did download it so i can try it some more with a controller.
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Gayblade's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1224 | 3.000 | 3.000 |
| Creativity & Theme | #1729 | 3.091 | 3.091 |
| Overall | #1869 | 2.809 | 2.809 |
| Visuals | #2002 | 2.727 | 2.727 |
| Enjoyment | #2192 | 2.455 | 2.455 |
| Seriousness | #2223 | 2.773 | 2.773 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
I can make the spin happen pretty well, though it probably would have felt better on a controller. The actual gameplay is rather difficult, just because falling off is so easy. For some reason holding X just kills you.
Overall nice job making this in PICO-8, it's pretty impressing and the collisions feel good, but the stages themselves feel like a pain to navigate. I'm impressed by the concept, movement, and collisions, but I didn't enjoy finding the other tops over and over and bashing against them all that rewarding.
Yea this being done in pico-8 is really appealing to me, great execution on the concept.
Had a good time!
The gayblade designs were great, and I love how they all just had normal names lol.
Charging up the spin was fun once I understood how to do it, very small window to understand but in a way I like how you learn as you go.
Was a nice time going around and knocking out other gayblades (funny sentence to type out)
Well done!
YOU MADE THIS IN PICO-8!?!
Pico-8 was my first real coding experience, love that there is a game here made with it!!
Entry level is quite high - quick time events window for charging is too short (in first level at least). During the gameplay sometimes it’s easy to get lost in this isometric perspective. But overall very cool take on bay-blade gameplay! One of the best in this jam I would say
This is a cool idea but the controls and map make it janky, i feel isometrics just make it confusing and hard to move around.
This is a cool idea but the controls and map make it janky, i feel isometrics just make it confusing and hard to move around.
A great concept! It was a bit hard to understand how to get the spin meter up at the start, but I soon figured it out. Well executed!


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