incredible SFX :)
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Sumo Slip's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #239 | 4.146 | 4.146 |
| Audio | #536 | 3.479 | 3.479 |
| Overall | #561 | 3.633 | 3.633 |
| Enjoyment | #593 | 3.583 | 3.583 |
| Seriousness | #948 | 3.500 | 3.500 |
| Visuals | #1056 | 3.458 | 3.458 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
What a strange and silly game. Sound fx added a lot to the experience. I wonder how the game would be if the enemy could also grapple or if there were multiple enemies facing you at once. I also feel like the scoring might need some tweaking, since you can just continuously grapple someone in front of you to rack up points.
Great fit for the them and a fantastic execution! The one thing, which may I may have overlooked and is absolutely a nitpick, the ability to move the camera just slightly so you can better see the top and bottom corners of the ring
A lot of spinning doesn't equal a lot of winning 😭😭
But on a serious note - very cool and very interesting game, it feels like it has a suprisingly high ceiling :0
The arena colliders are a little bit weird, and there were a lot of situations where the enemy was barelyyyy touching the kill-zone, barely escaped and I couldn't hook onto him, which left me unsatisfied ;<
Overall, I had a blast and I'll definetly try to get into that sweet leaderboard :D
Sumo wrestling on ice with a grapple-spin mechanic is such a good idea. Took me a minute to figure out the tethering but once it clicked I could see exactly why people are getting hooked on chasing the leaderboard. The slow base movement making you commit to the grapple is a smart design choice too, even if it takes a bit to realize that’s what’s happening.
What a fun concept and great execution! Does take some time to get used to, but when it's click it becomes extremely fun. Well made!
This one was a ton of fun! It took me a minute to figure out how to play properly, but once I was spinning, it was a ton of fun throwing myself against enemies. Using both the walls or the other wrestler to attach yourself for a spin is really good idea too! I couldn't see any extra points being assigned for bigger or faster swings, and I found the fastest way to get points was just to mash the left and right mouse button in front of the wrestler (unless I'm missing something), so a point system based on spin and speed when you land a hit could be cool! I had a lot of fun though, and will probably come back just to see how hard of a hit I can get swinging around those poles.
The first game, I thought that it would be game over if I went out of the ring, but then I realized that there is not a penalization for the player and, the second time I played more aggressively.
The idea is hilarious and the voices of the game are funny.
A suggestion to improve the score system, may be I should add some multiplier by distance or speed to engage the player to try to hit the opponent harder.
The way to build the momentum and hit the opponent is very fun.
Good game!
Hahaha what a silly idea ! Really really great game ! Addicting even, what a great idea to add a leaderboard, I couldn't stop playing for a while but I'm happy with top 5 so I can finally rate your game lol
Great mechanics, great execution, I would say maybe the movements are slightly too slow but it might be intended, wouldn't be the same game if you could move too easily, all in all just a great game ! I can see a multiplayer for this ! I hope you add that actually ahah would be so much fun !
Great job !
This game is hilarious, I also loved the sound effects. It's a shame I'm so bad at it, haha.
Nice job, both! Such a cute game with a lot of whimsy. I had a blast, but came nowhere near breaking your high scores. Thanks for making a great game!
Check out your game on my video:
Creative and funny idea. Took a second to fully undersand how the tethering works but it was pretty fun once I got the hang of it. I wish the normal move speed wasn't so slow (I'm guessin you wanted to incentivize the grapple, but I feel it still could have been a bit faster.). I also wish the enemy sumo was a bit more agressive and used grapples too.
Overall really fun though! The lil sumo guys were adorable.
So goofy, I love it. Undefeated sumo champion, those guys couldn't lay a hand on me!
Took a second to understand the rope stuff, I was expecting to be spinning the enemy around trying to knock them into stuff so it was quite confusing, but once I saw what was actually happening it was a fun mechanic.
The spin mechanic was really creative! The art, sfx and music were also on point. Nice addition on the leaderboard as well, a very complete game all around.
My only feedback point would be that the enemy doesn't seem to do anything other than to get smacked. It would be nice if we could actually fight against.
Love the spin mechanic here! I feel like this could be a really fun multiplayer game as the enemy doesn't really do much, but It's pretty satisfying to knock into them at top speed. Very nice work!





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