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Spin to Liberty's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2756 | 2.138 | 2.667 |
| Creativity & Theme | #2829 | 2.227 | 2.778 |
| Overall | #3255 | 1.728 | 2.156 |
| Audio | #3268 | 1.158 | 1.444 |
| Enjoyment | #3309 | 1.425 | 1.778 |
| Seriousness | #3316 | 1.693 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
Thanks for your comments. the game does not end it's still a prototype sadly. just spinn for infinity for now.
Interesting game.
When does the game end?
i like the concept. really wish there were sounds in this game
Spun the wheel for 50ml of water and did not win.
This was using ~240% of my CPU every time I spinned the wheel, it was like the speed i spinned the wheel was the speed my computer's fans spinned
XD thanks for playing. I don't have this on my computer, I have no change at all on my side on my CPU. I could not test it on another one so I don't know what's the issue.
Very cute little interactive sandbox here. Wasn't quite sure what the goal was so I put it down relatively quickly.
- The art is what stands out here, I really love how you designed the whole room. Maybe if the other hamsters walked around abit, that would add some life.
Among my other concerns, the biggest one that would really improve alot would be:
- Adding a clear objective/goal to the game. Maybe you need to get a certain amount of liquid within a limited time (so spin as fast as you can)
- And you need to do the above by consistently balancing as high of an RPM as you can without making the hamster fly around the wheel (basically add an obstacle/lose condition)
As it stands, its more of a sandbox than puzzle. A cute one though!
Interesting start here, I think if you have time today adding one or two things to spend water on to incentivize playing would be good. Maybe even locking some of the decorations behind a payment.