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A jam submission

SiriusView game page

Submitted by inoreganodev — 5 days, 2 hours before the deadline
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Sirius's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#5603.8723.872
Seriousness#7833.6153.615
Overall#7983.4923.492
Enjoyment#9883.2823.282
Audio#10073.1543.154
Creativity & Theme#10663.5383.538

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Other/Custom

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted

Lovely visuals and audio design, really creates a nice atmosphere. Game mechanics felt slightly underwhelming, but that can be expected for a game jam game. I can already see some nice suggestions in the comments for additional mechanics so I will hold off adding more to the pile. Nice touch with the metagame notification and sidebar which you don't often see in these smaller types of games.

Submitted

The vibes for this one are spot on - I'm reminded of old MS-DOS games or the Windows Pinball. Mechanically, I think it would've helped to have something that encouraged a more aggressive playstyle, as the only thing forcing me not to act super carefully is my own impatience. Factoring in the gravity of the planets might have added a little more to the "spin" idea of the jam, as well.

That being said, I feel like this game executes perfectly on the atmosphere it's trying to make. This is the first case this jam where I think the absence of music makes the sound design better!

Submitted

It would be great if you add gravity influence

Submitted

love the art style!

Submitted

Simple game, but actually very fun! The only thing I'd have liked to see is some kind of difficulty curve. Maybe the spaceship gets faster over time, maybe there are bigger planets in different star systems, maybe gravity starts affecting your trajectory more, or maybe there are random events like asteroid showers... idk, just throwing ideas. At first, there's a nice challenge in getting used to controlling the spaceship, but once you get past that, the game reaches a bit of a plateau. That's totally fine, but I think some kind of progression in the challenge could have made an even cooler and more engaging game. That said, you've made a neat little game that has a really cool core idea that I'd love to see developed further!

Viewing comments 25 to 21 of 25 · Next page · Last page