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A jam submission

Your evil rival corporation stole your cat, and now you have to rescue it by spinning your watch that rewinds time.View game page

The title really says everything you need to know about this super serious game
Submitted by SplitSynergist, Bean, CashCott, Knisspel, it'sRishabh, WraithXipher — 4 hours, 2 minutes before the deadline
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Your evil rival corporation stole your cat, and now you have to rescue it by spinning your watch that rewinds time.'s itch.io page

Results

CriteriaRankScore*Raw Score
Seriousness#894.2414.241
Overall#6993.5523.552
Creativity & Theme#7373.7593.759
Audio#10333.1383.138
Enjoyment#10933.2073.207
Visuals#11083.4143.414

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+2)

Ok ngl this is a crazy idea lol. Really interesting take on rewinding, and opens up so many unique situations. I really dig the Hotline Miami vibes here.

I think having the player rewind death is a bit OP, a lot of times I’d just run straight into the enemy, rewind if I die, then just grab a table or something and push the enemy to walls lol. Such a broken strategy.

Overall, really unique entry, I enjoyed it. Great job!

Also I am totally playing the intended way trust me bro™️ image.png

Developer(+1)

Glad you enjoyed! And yeah if you push the button enough times you beat the game, just keep pushing it, trust..

(1 edit) (+1)

Ok that's a refreshing one and an interesting take on time-rewinding: only the player's state goes back in time but the world stays the same. That was basically super useful for phasing through stuff and I wish there were more levels to expand on this really smart gimmick. Only issue with that is when rewinding, the enemies are still seeking for you which is not very natural since only the supernatural being (i.e the player) should be aware of their own state when rewinding, if that makes sense. If I had to point out another issue, it would be that enemies' line of sight could use some fixing: sometimes they would shoot me through props when it looked like they shouldn't have been able to (although this is just a mild annoyance because I can just rewind time) and when at point blank, they simply wouldn't be able to kill me because bullets spawn too far away from their own position. This gave me puzzle / escape game vibes and it felt like playing it on "easy mode" because rewinding is so broken. To expand on this, you could keep the current levels and add a "normal mode" where for each room, the amount of rewind time is limited: should make the player use their brain at least. Other than that, really great game and it is a hilarious excuse that "rewinding time spins the hand of the watch hence you spin to win". I remember thinking of something similar but scrapped it early on. Glad someone actually did it.

Developer(+1)

Glad you enjoyed! And yeah, it really does feel too easy at times. Also about theme, we were VERY loose with it but eh whatchagonnado, all we know is there is something that spins and you have to do it to win the game sooo...

Submitted(+1)

Very impressive mechanics! Rewinding time and shoving things around was a lot of fun. There are some ways to bypass the guards easily but I really enjoyed the game regardless.

P.S. the blue button room is pure evil

Developer

Glad you enjoyed! And apologies for that room, maybe we were too into it that we didn't realize what someone who's never played the game would do when facing it..

Submitted

Interesting entry

Developer

Interesting comment

Submitted(+2)

really good game, the pixel art is really clean ! being able to push enemies is a bit broken tho, and I managed to get stuck with furniture and no way out (maybe a skill issue on me). other than that I loved it !

Developer

Yea that might happen sorries :) our artist appreciates your comment tho!

Submitted(+2)

Really cute and fun game! Though i will say it was probably not a good idea to let the guards be pushable with the furniture I could bypass all the puzzles easily by shoving a guard into a corner using a chair until their FOV was nonexistent but other than that really well done!

Developer

Thank you for the feedback and glad you enjoyed!

Viewing comments 26 to 21 of 26 · Next page · Last page