That's a nice game!
I think that if you omit the time to teleport could be a nice choice to give us less clue on how take control over the situation.
Great art! Good job ;)
| Criteria | Rank | Score* | Raw Score |
| Presentation | #2328 | 2.898 | 3.286 |
| Fun | #2602 | 2.583 | 2.929 |
| Overall | #2962 | 2.583 | 2.929 |
| Originality | #3891 | 2.394 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player's teleportation and speed modules are out of control - every 8 seconds the teleporter activates, unless a fragment is collected, but every fragment overloads movement speed - things quickly get out of control with erratic teleports and extremely fast movement (and the soundtrack matches!)
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
That's a nice game!
I think that if you omit the time to teleport could be a nice choice to give us less clue on how take control over the situation.
Great art! Good job ;)
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