Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

RicochetView game page

Nothing tears you down like the kinetic energy of gravity
Submitted by Narrenschlag (@narrenschlag) — 23 minutes, 31 seconds before the deadline
Add to collection

Play game

Ricochet's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#21642.5843.222
Creativity & Theme#24132.5843.222
Overall#25112.3882.978
Enjoyment#25252.2272.778
Audio#25352.0492.556
Seriousness#25862.4943.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

that was a lot of fun! took me a minute to figure out the controls, but it's all pretty self-explanatory. would be fire with destruction physics!

Developer

Oh yes. Maybe I remake this once I figure them out eventually haha! :3 Thanks for playing and giving feedback, it’s greatly appreciated. :))

Submitted(+1)

Take that, unidentified castle-dwelling strangers! I'm sure it's deserved!



At first I wanted a tutorial, but I changed my mind while playing, it was kind of fun to fiddle around with things and figure out how a trebuchet works. What I want now instead is full destruction physics. 😄
Developer

Honestly the destruction physics would be sooo cool but I was sadly restricted by time :D

Submitted(+1)

To me, I loved how I learned the game by playing
reminds me of the old days of flash physics games

This is great work for solo dev'ing in just a week

Developer(+1)

Appreciate it mate. Great to see somebody enjoy using a toy! :3

Submitted(+1)

The game is good, takes some trial and error to get how to play, and besides that and the presentation of the game is pretty cool!

Submitted(+1)

The game should probably have a tutorial and some ambient music. It was confusing getting the trebuchet to work at first. I can see it being pretty fun tho