Composer looking to make music for a serious indie game project — free work, small scope
Hey, I’m a composer looking to make music for someone’s game.
I’m specifically looking for a small, serious project that needs around 1–3 tracks max. This would be free work, because I’m trying to build real experience, real credits, and work with people who actually care about finishing what they start.
I’m not looking to just randomly throw music at a project and disappear. I want to work with someone properly, understand the game, the mood, the characters, the world, and help give it an actual identity.
The kind of music I’ve worked on so far includes stuff inspired by:
- Castlevania
- Stardew Valley
- Emotional story-driven music
- atmospheric tracks
- Horror
- Hotline Miami
- Crash Bandicoot
- Classic Mega Man
- Phoenix Wright
- Undertale
- Pokémon
- medieval/fantasy music
But that is not where it ends. I’m always learning, always expanding, and my long-term goal is to be able to create music in every genre. I love being challenged by new styles and new ideas.
What I care about most is making music that feels like it belongs to the game. Not just “background music,” but something that gives the project personality, atmosphere, and memory. I want the player to hear the music and feel like the game has its own soul.
What I’m looking for:
- a small project with realistic scope
- preferably 1–3 tracks needed
- a developer/team that takes the project seriously
- clear communication
- people who actually intend to finish the Project
- a chance to work together properly, not just send files back and forth with no direction
Since this is free, I’m mainly looking for a project that feels worth investing real effort into. If your game has heart, a clear idea, and you need music that helps give it identity, I’d love to talk.
You can add me on Discord:
Pawnishanging