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Magnus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Uniqueness | #6 | 3.941 | 3.941 |
| Visuals | #10 | 3.765 | 3.765 |
| Overall | #38 | 2.745 | 2.745 |
| Gameplay | #41 | 2.588 | 2.588 |
| Audio | #50 | 2.000 | 2.000 |
| Fun | #53 | 2.294 | 2.294 |
| Theme | #58 | 1.882 | 1.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is this game a platformer, what spin does it bring to the genre?
Jumping between platforms on planets and between planets. Brings a literal *spin* thanks to the Juniper Dev Game Jam theme. Your spin determines your movement and the "magnus effect" guides your flight.
What theme does this game use? also explain how you implemented the theme
Space, physics, and bit of inspiration from outer wilds. The game is a speedrun competition to optimize collecting the crystals and escaping, and the planetary system "metamorphizes" as it changes over time. Would've liked to add more changes to the world over time, alas.
Did you use any AI or PREMADE assets in this game?
Used AI to speed up the coding, all art is just canvas generated and all ideas are my own. Also did some one takes on guitar.
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Comments
A very unique game! I found the controls a bit difficult to get used to, but it’s a really interesting concept.
Its hard to play but its a masterpeice.
The game is pretty unique, although it’s really hard to play. The visuals are great, and I really like it when jam games try to be innovative. Good job!
Eu não consegui jogar.
Ih mané, mais um brasileiro nessa jam?
Eu não sou brasileiro.
Ih, é da onde?
De um país que também fala a lingua portuguesa.
Ja agora parabéns pelo 5º lugar nessa Jam , jogo top 👌🏽
It is kind of hard to control, the graphics is really interesting, tho I cant see the theme clearly
It's kind of hard to navigate. The visuals are awesome, but I don't think the game matches the themes. Good job, though
Interesting graphics, very difficult controls, and the theme might not be entirely clear
Hi, while I like the concept and visuals, it’s reallllyyy hard to control haha Also, camera makes me dizzy. I would love to see a more controllable version, with some smoothness on the camera!
I like the graphics but the movement felt like really hard to control and no offense but i fail to see the theme in it.
If you have time,heres my game: /jam/platformer-jam-2/rate/4726080
brittle hollow and the white hole station???? goty. no but for real, the character is so buggy (not like glitchy, I mean I really do feel like a bug floating around in space) they're awesome. It's not very intuitive to control but I find it very cool
ngl bro , but 0 theme implementation,
cool physics and visuals tho