I really liked it conceptually but found it very difficult to aim. I think it might be helpful if the first wave were a bit smaller?
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No Funny Business Allowed's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #411 | 4.000 | 4.000 |
| Creativity & Theme | #566 | 3.867 | 3.867 |
| Seriousness | #594 | 3.733 | 3.733 |
| Overall | #817 | 3.480 | 3.480 |
| Enjoyment | #1367 | 3.000 | 3.000 |
| Audio | #1542 | 2.800 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Very original concept! I found it very hard to aim but that's just a skill issue.
When you get the additional projectiles, damn, it becomes easier to hit enemies.
Nicely done guys!
Really fun and creative idea!! I find it a little difficult to line up shots, but I feel like that's part of the fun with the whole risk/reward idea of spinning faster. I don't think I managed to see all the upgrades, but ones that would give you more projectiles or make them bigger would be neat ideas, and could make for an interesting trade offs between upgrades that make you more powerful or increase your accuracay.
Loved the idea of the spinning mechanic to increase your firepower!
Loved the mechanic and got a good kick out of the build process, needs a bigger level imo





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