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A jam submission

chaotic casino demoView game page

Submitted by Notzavier888 — 4 days, 10 hours before the deadline
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chaotic casino demo's itch.io page

Results

CriteriaRankScore*Raw Score
Music#43.2423.400
Atmosphere#642.2882.400
Gameplay#682.0022.100
Overall#701.9642.060
Theme#981.3351.400
Horror#1010.9531.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What theme and how have you integrated the theme in your game?
The game is in a casino that has been corrupted to go on forever with giant casino chips.

Does your game qualify for category: "Best Use of Godot"?

No

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Comments

Submitted(+1)

Hey! Great job on learning how enemies work, though I just wanted to point out some things I found:
a) The enemies attack too fast, as if they are a homing missile, so definitely make em stop attacking after reaching a certain distance to give player's counterplay
b) speaking of counterplay, as long as I'm stood still and spamming attack, enemies cannot attack me, they just get softlocked
Other than that great job! I love the aesthetic of the game, and all the animations. <3

Developer

thank you for the feedback. 😁😁

Submitted(+2)

It took some tries to get to know how it worked, but I liked the style and music! As long as you've learned something, that's what matters :) I still think you've done a good job!

Developer

thank you 😁

Submitted(+1)

I didn’t get it. I spawn in some room with a giant casino chip. I attack it by sort of stretching out my green tie. Eventually it dies, the doors open, I try to walk through one of them, and… nothing… I can’t go through the door. I tried pressing various keys: E, F, Shift, Space, Enter, Ctrl — I tried them all, but all I figured out was that right Shift makes you pull up your pants. What am I actually supposed to do to move on to the next room?

Developer(+2)

thank for the feedback. I wanted to use this game to learn more about coding enemies, making random rooms, and the unity tile system. The game jam just happened to be at the same time. I understand the game is not the best and I don’t expect people to enjoy it. But as long as I get better at coding it will be all worth it. 😁😁

Submitted(+1)

The music is great and the textures are good.

However room generation was very confusing and inconsistent (or too consistent depending on the view). Each door from each cardinal direction would always lead to the exact same room. Sometimes causing inconsistencies with how the south door leads to a room that doesn't have a north door. Or some doors just not working at all.

The idea is interesting, but there is little engagement.

Developer

thank for the feedback. I wanted to use this game to learn more about coding enemies, making random rooms, and the unity tile system. The game jam just happened to be at the same time. I understand the game is not the best and I don’t expect people to enjoy it. But as long as I get better at coding it will be all worth it. 😁😁