Play game
Tower of the Corrupted's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #29 | 2.955 | 2.955 |
| Atmosphere | #35 | 2.909 | 2.909 |
| Music | #38 | 2.500 | 2.500 |
| Overall | #38 | 2.509 | 2.509 |
| Horror | #44 | 1.909 | 1.909 |
| Gameplay | #50 | 2.273 | 2.273 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What theme and how have you integrated the theme in your game?
This is a dark fantasy game centered around a prince, a tower, and a princess.
Does your game qualify for category: "Best Use of Godot"?
No
Leave a comment
Log in with itch.io to leave a comment.






Comments
Hey, I love these graphics!
The art looks good. The game feels simple.
My opinion:
1.) Just realized you can hold the Up or W button way later to climb as I just kept pressing it like Flappy Bird before. That should be made clear.
2.) I was kinda saddened at the fact that I climbed way up already then the dragon hit me once and now I'm back at the start. Now it became repetitive. Would be nice to get like a reward for getting far but got hit by the dragon (but that's just me)
That's just my opinion. It was an experience, pretty good one at that. Good game.
It was a bit like a movie about a rock climber with Sylvester Stallone, but there wasn't enough mission where you had to save someone (and he falls :)
The gameplay is too simple. If you think about it, it’s not much harder than Flappy Bird. And it brings absolutely no enjoyment.
The character sprite is too simplistic. It’s literally a single frame that gets mirrored back and forth. While it kind of works for the arms, creating an illusion of climbing, if you focus on the legs, it starts to look downright ridiculous — like the Thriller dance from behind.
The music is just awful. It sounds like the author not only doesn’t know music theory but, on the contrary, knows it and does everything against it (though I fear that’s not the case). It sounds like a cat climbed onto a piano keyboard and is pacing back and forth. What’s more, the beginning feels like a straight rip-off of “Oh, Pretty Woman.” If this music were text, it would look something like this: “Pretty woman wakim’ pown de striet / Pheggy sdfa jsdlkasdaf sd sdlfasdf lklsadlfj.” It creates no atmosphere whatsoever — it just makes you turn the volume down to zero so you don’t have to hear this incoherent mess.
If you put the game in fullscreen on a 21:9 monitor, everything gets stretched out of place.
Also, the tower sprite has obvious texture bleeding.
I think the music completely threw me off and I forgot to say anything positive at all. If there’s one thing to praise, it’s the visual style. In static shots, everything looks just great. It’s stylish and beautifully drawn. But, I’m afraid, there’s nothing else good I can point out.
it looks amazing but for some reason it refuses to load for me):
Haha, what an ending! Visuals were good, soundtrack was very nice (it was a good way to show progress), and the gameplay was basic but polished. Well done!
I really liked the short story, and the art looks very good! My only comment is that the gameplay feels a bit basic.
Thats was pretty funny
Neither the arrow keys nor WASD seems to allow any kind of movement?!
LMAO That's what's so great about jam games: They're allowed be a joke.
Also good soundtrack and very polished 'n all. Even though the dragon got me every time ;)
Fun as hell y'all good job