I’m working on a 2D platformer called Aftergravity, where the core mechanic is that gravity flips every few seconds, shifting the entire world between two states (normal + inverted/dark world).
The game features floating island environments made of ruins, with a strong focus on movement and environmental transitions rather than combat-heavy gameplay.
I’m currently looking for help with small, focused pixel art contributions, such as:
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Parallax background layers (floating skies / island silhouettes)
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Player sprites (animation)
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Modular tiles for floating islands and ruins
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Simple environmental props / sprites
This is a voluntary hobby collaboration, not paid work, but full credit will be given in-game and in project listings.
You can see some of my existing work here: https://omgrod.me/projects
If you’re interested or want more details, feel free to contact me on Discord: omgrod