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Exiled Guild Manager

Manage a guild of Exiles in this Path of Exile-inspired RPG sim! · By ZIGGYD

Early Feedback 2.0

A topic by tripleomega created 85 days ago Views: 93 Replies: 1
Viewing posts 1 to 2

I haven't gotten that far yet into the new update, but the balance is so rough I feel the need to comment already.

The problems:

- 80-90% of missions drop no equipment at all, let alone useful items. This makes the game feel empty and unrewarding, as well as making it hard to gear your characters.

- Missions are HARD. The level indicators do not seem to match the level of difficulty at all. I'm assuming this is because they are balanced around having an equipped 5-man party, but you don't start with that.

- The above two problems lead to my characters being overleveled and yet not being able to progress.

- I'm permanently out of food. After a long time I finally had enough scraps to unlock the hunting thing, but it seems useless as it not only takes up a party member, but resting doesn't recover them, so it actually takes up two. Even now, significantly later, I still don't have 7 people right now, so I still can't really use it.

- The boss difficulty indicator seems completely off. I only fought the first level 1 boss and it wrecked me until I got a 5-man party that was level 3-5.

Developer

I actually don't have a difficulty indicator for missions at all currently, the level is the level of the content as far as loot/scaling etc but I think I probably need more communication of challenge level - and of course more tuning. Missions can indeed be tough and going into that blind doesnt feel great. Thanks so much for the feedback Ill be testing and tuning today on stream.