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In World 11 (Miracle Tower), complex numbers of keys are introduced, but I wonder if in some sequel or spinoff, it might be fun to explore the properties of extending integer keys in other ways. Like instead of i, we could have a key that multiplies the count by ε (maybe named a "differential key"), where ε^2 = 0. Then I wonder if it would spice up puzzles since we can order them; in the sense that "1 key is greater than any amount of ε keys," so having 1 key opens an ε-door and just reduces your key count to 1-ε.
Interested to hear other mathematical extensions too though!! Really big fan of how far this game takes the concept of opening doors with keys. But I get it if this idea is TOO mathy.
