Play up a hill
Spinnyphus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #205 | 4.071 | 4.071 |
| Audio | #234 | 3.786 | 3.786 |
| Overall | #449 | 3.707 | 3.707 |
| Creativity & Theme | #539 | 3.893 | 3.893 |
| Enjoyment | #882 | 3.357 | 3.357 |
| Visuals | #1085 | 3.429 | 3.429 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
TOLD you I would play it before jam ends. AAA music, AAA voice acting, and I love the theme and enjoyed all the references to Greek myth :) :) really cool experience for me to end the jam on, all 5 stars
Thank you!
I really liked the voice acting and story and vibe. It was very moody and cool. I liked helping out the random passersbys, like giving the note to the lyreman and the apple to the starving man. I think it was quite immersive, especially for a game jam game! I thought the combat was okay, although I think I may be misunderstanding it? What is the purpose of ever blocking damage if you can't attack in the same turn and gain no buff from blocking? Its like, okay, I can block all damage this turn and attack next turn, or I can just attack this turn. What's the difference? I also quite liked the upgrades I was getting and how it was diagetic to the game and story! Although I'm not sure what the yellow notch did. I rolled it once and it didn't seem to do anything!
Anyways, solid entry, really liked the story and voice acting and vibes!
Thank you for your review! The benefit to blocking is if the enemy has a particularly strong attack lined up, or if you do not have a strong attack lined up and are waiting to roll it. You are also correct that the yellow notch does nothing, it is a junk card that serves as a debuff to your spinner.
I WILL play and rate this later when I get back to home before the jam ends, it looks fun!
Thank you and I hope you enjoy it!
Very fun