I like the concept of a random move being taken away every 6 seconds, really made you think as the enemies were piling in, great job! :)
Play Dekimasen
Dekimasen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #603 | 3.818 | 3.818 |
| Overall | #1043 | 3.325 | 3.325 |
| Fun | #1056 | 3.208 | 3.208 |
| Originality | #1766 | 3.208 | 3.208 |
Ranked from 154 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
One mechanic is unusable for a few seconds, changes randomly.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
Love the custom art, love the idea of losing certain mechanics, but the game was extremly hard and some of the mechanics you lose are really punishing; maybe just lose the ability to move in one direction instead of all directions? i.e. when I lost the ability to move, i couldn't attack enemies that would show up behind me.
cool and fun! music tempo fits the game very well, it get very hard fast
This game is really good! The music fits it's mood nicely and the art looks great. Sadly it is a bit too hard for me... but maybe I am just bad overall nice work!
Game looks great! Would like to see better feedback about what is disabled, icon on side of screen was hard to keep track of in the middle of combat. Seems like idea could be more fun but disabling controls alone does not give a lot of agency to the player in a way that made me have more fun than just playing 'normally'.
It seemed like every time I started there was an enemy right next to me, so I had to mash the attack button when spawning in. Other than that it was pretty fun, and doesn't take too long to increase your skill! One gripe I have is that the menu uses mouse, but the game portion uses keyboard. it would be nice if the menu worked with the keyboard. I also tried to turn down the sound in the options and it didn't seem to work.
Hey that's nice, pretyy hard too! I like hard games. Didn't get too far but I might try later again.
Good job!
Love the concept and presentation - the game's a little too hard to really get into out the gate (maybe icons remind you which powers you DO have as well as what is timed out?) But the visuals and music are brill!
This is really cool, great presentation. The concept was really cool, but god it was hard! Would totally play a version of this that was a little more balanced and clear!
A beautiful little game! The music was great too. I was struggling to understand the dash attack but maybe I was missing something? A fun game to play overall though.
I loved your game it was very fun and entertaining :)
Oh man, that's rough. These jams are stressful enough without team members jumping ship. But hopefully now that the jam limit is over and the time limit is gone, you can put those final touches on and bring it up to the next level. There's so much potential here. If you have the time, we'd love your feedback on our game as well! SpaceBus




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