Results
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Use of Bonus Challenges
Challenge ThreeI attempted the third challenge
Challenge SixI attempted the sixth challenge
URL to Streaming Service
https://www.youtube.com/watch?v=GCEa3FsMUik&list=PLR3yAUIUpR9Q&index=1
Submission Description
Kept a devlog/journal during the jam:
https://eetusuikkanen.github.io/blog/2026-ost-album-jam/
Made the tracks with a game that's something like Metal Gear Rising: Revengeance in mind
Only got a couple short tracks and a combat track done but hopefully they feel cohesive enough
TRACKS:
1 - Stand As One: This one was the first track I made intending to use it as a theme for the player faction/good guys and also an attempt at the Challenge #6, I took elements from that and used those in the rest of the tracks too
2 - Passing Time: Music to play in a shop menu between levels? or something of the sort
3 - Covert Movement: Meant for Challenge #3, bgm while you're moving around in a level without having been spotted by any enemies yet.
4 - Rising Tide: Boss/Combat music to hit things to, what more is there to say? ๐
Wish I had gotten more tracks/challenges done, but somehow I managed to do fuck all for most of the jam ๐
Thanks for listening/rating and all feedback is very much welcome!
Gear used:
Cubase - DAW
AmpleSound Eclipse - Rhythm Guitar parts
Eastwest Hollywood Orchestra - All orchestral sounds
NI Far East - Koto, Shamisen and Hichiriki
NI Session Percussion - Cajon and other aux. perc
NI Studio Drummer - Drumkit
NI Electric Keys: Phoenix - Rhodes
Embertone Body Percussion Ensemble - Stomps and Claps
Keepforest Ferrum Free Edition - Big Trailer Percussion
8Dio Epic Drums - Taiko, Frame Drums, Toms
NI Massive - Synths
Xfer Serum - Synths
NI Kontakt Factory Library - Harp
8Dio Lacrimosa - Choir
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