The game concept is truly great, and so is the interface design, but there’s one issue: I couldn't get past a certain point—though that might just be because I was really sleepy :)
I would love for you to try our game.
| Criteria | Rank | Score* | Raw Score |
| Concept | #31 | 3.364 | 3.364 |
| Enjoyment | #47 | 2.818 | 2.818 |
| Overall | #48 | 2.909 | 2.909 |
| Presentation | #55 | 2.818 | 2.818 |
| Use of the Limitation | #57 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
acinine, riceecooker (https://www.instagram.com/riiicecooker/)
Software used
Godot 4.7, Procreate
Use of the limitation
the game is set in a chaotic warehouse, and things tend to get out of hand when 4 robots move while only trying to control one.
Cookies eaten
too many to count.
The game concept is truly great, and so is the interface design, but there’s one issue: I couldn't get past a certain point—though that might just be because I was really sleepy :)
I would love for you to try our game.
Very difficult game. Robot coding system was very well done. Wish there was a slower difficulty curve though.
Nice game, liked the concept and the graphics. The node editor is insanely cool but a little unintuitive sometimes. Game looks like it has a lot of potential.
Would love if you would also check out my game Build a Treat
Woah- you made a whole node editor/visual programming engine, that's crazy!
I feel like I was craving a way of removing connections between nodes, but it didn't detract too much. I'm impressed you were able to pull this off, have a whole UI, and actually make it look/feel good in such a short amount of time, really nice work mate!
"This was not part of the job description but you can take on an extra challenge while getting the same pay" got a belly laugh from me.
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