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A jam submission

Automaton RisingView project page

Made for OST Jam 2026
Submitted by Noah Wesley — 2 days, 1 hour before the deadline
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Play soundtrack

Automaton Rising's itch.io page

Results

CriteriaRankScore*Raw Score
Audio Production Quality#63.9003.900
Overall Submission Enjoyment#83.8003.800
Overall#93.7803.780
Correlation to the Theme#133.7003.700
Music Composition Quality#133.7003.700
Consistency of Album Quality#153.8003.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Use of Bonus Challenges

Challenge Three

I attempted the third challenge

Challenge Six

I attempted the sixth challenge

URL to Streaming Service
https://www.youtube.com/playlist?list=PLAiC4_0K-JTE

Submission Description
Inspired by Helldivers, Mass Effect, and a little bit of The Outer Worlds, I designed these songs with the idea of an automaton invasion. Mostly thinking of the automatons from Helldivers 2

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Comments

Submitted(+1)

Love it. Great music you have here! A bit short, but good. I like the feel and atmosphere of the songs. They fit well with your theme. Solid work! I really like how you used different dynamics and the different instruments to create the feel and sound of the world. Great work! 

Developer(+1)

Thank you! Your words honor me! I wanted to make at least two more tracks, especially a theme for the Automatons to really help it feel more connected to the theme, but I split myself too thin with other jams. I just finished a game jam and am trying to catch up on listening through other submissions

HostSubmitted (1 edit) (+2)

Infiltrate - I quite like this interpretation of a stealth track. I can almost feel the pressure of avoiding detection, probably due to the bass being so present in the mix to my ears. The harmonic movement in this track also felt well executed, kinda wish we could hear that just a little more IMO.

Evacuate - You mention Helldivers in your description and I can see how that influenced this track in particular. To me this feels like narrowly escaping from an ambush while trying to complete mission objectives. Really cool stuff.

Reprisal (Main Theme) - My only feedback here is that it felt like it took a little too long to get into the melody IMO, especially considering that it's only about 90 seconds. It aligns well with the other two tracks in its tone, but I personally think a little more could be done melodically speaking.

A somewhat short, but well done soundtrack overall. The arrangements for each track was good, but I especially liked your usage of bass instruments across the whole submission. The production overall was also excellent. I also like the blend of classical instruments with synthesizers, but I do kinda wish you leaned into those electronic elements a touch more considering the theme IMO. I could totally see this being a part of a soundtrack for the games you took inspiration from.

Thanks for sharing what you've made, and keep up the good work :)

Developer(+1)

I appreciate the more detailed analysis! 

I agree with you, I should have made the synths a little less of an undertone. I was hoping to get at least one or two more songs done, but I stretched myself too thin with other jams running concurrently. I just finished a game jam last night. Maybe I'll get around to at least finishing the Automaton theme. That was much more synthetic. I think you're right about the main theme. I was kinda going for a similar vibe to the main theme from The Outer Worlds, but to your point, the motif for that starts immediately.

I'm glad that you and several others seemed to enjoy it overall though! Evacuate was the first one I made and is also my favorite. I think it turned out the best of all of them.

Submitted(+2)

I really love your work, nothing to say ! congrats !

Developer(+1)

Thank you so much! I don't share my music often so it's very nice to hear!

Submitted(+2)

i think this is among the ones that have wowed me the most. the fx, the instrumentation, the arrangement... all quality and demonstrate serious experience and intention. there isn't much criticism or constructive feedback that i can currently come up with except for maybe the mix, but this is a very minor point unless you're an experienced sound engineer, and does not affect my rating. great work

Developer

Wow! Thank you! The mix is definitely my weakest point as a composer/producer, but I've been working on that more recently. I need to find a good YouTube tutorial or something. If you know of any or have some advice I would gladly take it!