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The First Bloom: Terrabloom's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audience | #13 | 4.000 | 4.000 |
| Impact | #13 | 4.000 | 4.000 |
| Concept | #18 | 4.333 | 4.333 |
| Theme | #21 | 4.000 | 4.000 |
| Aesthetic | #25 | 3.667 | 3.667 |
| Production Plan | #25 | 3.667 | 3.667 |
| Overall | #26 | 3.857 | 3.857 |
| Scope | #32 | 3.333 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
So far, I think this game concept sounds really intriguing. The gameplay loop outlined sounds like it would be engaging and keep players entertained. However, I would like to hear a little more about what kind of puzzles the player would be faced with.
I like your team's concept and the direction of the gameplay. I also think the puzzle part needs to be explained more, and the scope could be more specific.
Thanks for the feedback!I'll definitely try to make the puzzle mechanics and project scope much clearer in sprint 2.i appreciate your review.
Restoring ecosystems is a nice idea , but the nature based puzzles needs to be better explained.
you're right..the nature based puzzles need more clarity.i'll focus on showing them clearly in the prototype.thanks for checking it out.
I love the concept of the game starting off quiet and slowly turning more vibrant as you restore the environment. I enjoy the gameplay loop and find it new compared to similar games in this vein that would require to fight some sort of enemy organization. This seems like a really peaceful game especially with the atmospheric soundtrack. There does seem to be a lot to create so I'm excited to see what comes out of it.
Thank you! I'm glad you liked the vision for the game. I really appreciate you taking the time to read and comment.