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Game Producer / Project Manager Available for Indie or Jam Teams

A topic by TmT created 58 days ago Views: 229 Replies: 5
Viewing posts 1 to 3
(1 edit)

Hi everyone,

I’m looking to join a game project as a producer, project manager, or development coordinator to gain more experience in the game development pipeline.

My background is in software development, delivery, and project organization. I’m especially interested in helping small indie teams, game jam teams, or mod teams stay organized and actually finish what they start.

I can help with:

  • Breaking ideas into clear tasks
  • Managing scope so the project stays realistic
  • Organizing sprints, milestones, and priorities
  • Keeping track of blockers and dependencies
  • Writing meeting notes, task lists, and production plans
  • Helping designers, artists, writers, and developers stay aligned
  • Testing builds and giving structured feedback
  • Preparing itch.io pages, devlogs, release notes, and submission materials

I’m not looking to take creative control. I’m looking to help the team move from “cool idea” to a playable build.

I’m especially interested in RPGs, roguelikes, deckbuilders, ARPGs, dungeon crawlers, strategy games, and systems-heavy indie games.

If your team has a project but needs someone to keep things organized, reduce chaos, and help push toward release, I’d be interested in talking.

Some games I have made for jams: https://tmt-eh.itch.io/

Additionally, I have worked as a programmer on a shipped title “AVARIAvs”

If your team needs production/project management help, reply here with any information you can:

  • Project summary
  • Team size
  • Engine/tools
  • Current stage
  • Deadline or jam dates
  • What kind of help you need

I’ll review replies and follow up with teams that seem like a good fit.

Hey, I have a project that could actually need some help with. It is an ocean exploration game with rogue like elements, so it might be something you are interested in.
The project was originally a game for a 30- day jam, but grew out of scope. Then it was kind of abandoned.
We have a fairly detailled GDD, but I don't think simply keeping on with the original design would make too much sense now that it won't release as a Jam game. This is pretty much why I have not further proceeded with the development, because I am a bit unsure of how to redesign the game. some coding has been done, but I rather restart the entire thing from scratch. But that is why I'd appreciate a second opinion on the project, to see if it is worth to pursue and restart the process and then continue with a new team. I don't want to redo this and waste time of others just basically redoing something that did not work out in the first place.
so yeah, if you wanna know more, we can talk on discord, since this is normally easier.

(1 edit)

Hey there! I would be happy to connect with you on Discord. Feel free to send me a message:

(+1)

thank you and looking forward to it!
I sent you a friendrequest and you can add me too: takoyaki64

i guessing its kinda too  late?

Feel free to add me on Discord: tmt Happy to chat with you and see if there might be a good fit