Hi everyone,
I’m looking to join a game project as a producer, project manager, or development coordinator to gain more experience in the game development pipeline.
My background is in software development, delivery, and project organization. I’m especially interested in helping small indie teams, game jam teams, or mod teams stay organized and actually finish what they start.
I can help with:
- Breaking ideas into clear tasks
- Managing scope so the project stays realistic
- Organizing sprints, milestones, and priorities
- Keeping track of blockers and dependencies
- Writing meeting notes, task lists, and production plans
- Helping designers, artists, writers, and developers stay aligned
- Testing builds and giving structured feedback
- Preparing itch.io pages, devlogs, release notes, and submission materials
I’m not looking to take creative control. I’m looking to help the team move from “cool idea” to a playable build.
I’m especially interested in RPGs, roguelikes, deckbuilders, ARPGs, dungeon crawlers, strategy games, and systems-heavy indie games.
If your team has a project but needs someone to keep things organized, reduce chaos, and help push toward release, I’d be interested in talking.
Some games I have made for jams: https://tmt-eh.itch.io/
Additionally, I have worked as a programmer on a shipped title “AVARIAvs”
If your team needs production/project management help, reply here with any information you can:
- Project summary
- Team size
- Engine/tools
- Current stage
- Deadline or jam dates
- What kind of help you need
I’ll review replies and follow up with teams that seem like a good fit.