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Backorders's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #31 | 3.364 | 3.364 |
| Enjoyment | #47 | 2.818 | 2.818 |
| Overall | #48 | 2.909 | 2.909 |
| Presentation | #55 | 2.818 | 2.818 |
| Use of the Limitation | #57 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
acinine, riceecooker (https://www.instagram.com/riiicecooker/)
Software used
Godot 4.7, Procreate
Use of the limitation
the game is set in a chaotic warehouse, and things tend to get out of hand when 4 robots move while only trying to control one.
Cookies eaten
too many to count.
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Comments
The game concept is truly great, and so is the interface design, but there’s one issue: I couldn't get past a certain point—though that might just be because I was really sleepy :)
I would love for you to try our game.
Thanks so much! I'll check out your game too. I'm curious which part you were stuck on specifically?
Very difficult game. Robot coding system was very well done. Wish there was a slower difficulty curve though.
Nice game, liked the concept and the graphics. The node editor is insanely cool but a little unintuitive sometimes. Game looks like it has a lot of potential.
Would love if you would also check out my game Build a Treat
Sure thing, will check it out!
I liked UI and concept. GJ 📦📦
Woah- you made a whole node editor/visual programming engine, that's crazy!
I feel like I was craving a way of removing connections between nodes, but it didn't detract too much. I'm impressed you were able to pull this off, have a whole UI, and actually make it look/feel good in such a short amount of time, really nice work mate!
"This was not part of the job description but you can take on an extra challenge while getting the same pay" got a belly laugh from me.
Thanks for the kind comment, but I can't take credit for that. The node editor is built into Godot as the Graph and GraphNode nodes. This was basically a default implementation of that.
Hey you still got it working in YOUR game-- you didn't build Godot either, but you got it to do what you wanted it to! Never seen a graph system working in a game before, so I'm still impressed :)
I had fun with this game! I was using degree for the turn input haha but once I realized how to manage, was really cool!
Cool game! I had some issues hen trying to remove connections, other than that, very enjoyable. Congrats.
Great game. Really impressive.