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:30 Exit

Every kill buys you a few more seconds of airtime. · By Shallan

Patch Notes - 11/07/26 - Build 201 Locked

A topic by Shallan created Jul 11, 2026 Views: 45
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GENERAL

- Some minor tweaks to the skeletal animation system to improve performance on busy high levels 50+.

- Spaced out some of the tilemaps to give the feeling of "new" areas as you progress. Mining Quarters now from floor 6+ onward and Military Bunker from floor 11+

- Fixed several shader compilation errors that may have caused graphical glitches

- Fixed several issues with weapon muzzle tracking when changing directional animations, should result in a cleaner look when rotating and firing

- Fixed an issue where Bullet Hell skill in Warrior line was not spawning the extra bullets.

NEW STUFF

- New boss has made a home on floor 25, as with all boss fights please feedback any thoughts, suggestions or bugs

- New Djiboran Commando has set up home on floors 24+, fast and able to dodge, a serious foe.

- New gas mask skin, borrowed from the Djiboran Commando and made available for head slot medium armor loot table.

- New heavy helmet skin added to the drop loot table.0

- New tileset added "Dark Alien Hive" found from floor 16+.

VISUALS/AUDIO

- Improved the phaser beam rendering to remove the lag between the muzzle and the beam and keep them connected better

- Fixed an issue where blood spray could render outside its intended clip area.

- Storage container in hideout is now firmly bolted to the floor, it no longer moves when opened!