Hey everyone, welcome to the first dev update for my new indie game Oddments and Offerings.

Oddments & Offerings is a first-person shopkeeper extraction game where you collect valuables from dangerous locations at night and sell them through your own shop during the day.
Recently I have been working on:
- Better enemy navigation and stalking system
- Added 10+ items to be found and sold
- The mansion is in the process of getting furnished room by room
- The shop has a few unlockable rooms as well as upgrade items


The game is still in early development, but the main game loop is now implemented. Currently my goal is to continue finishing the mansion level furniture, more upgrades, the shop upgraded, more items, and more enemies/extraction zones.

Thanks for having a look at my project, it has been a lot of work to get to here as i am a solo dev but i am fully invested in bringing my vision for the game to life.
If you would like to follow development, you can check out the game page here: