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[Demo] ClickFarm - A medieval survival clicker where you fight against a rent deadline

A topic by Haris created 51 days ago Views: 160 Replies: 11
Viewing posts 1 to 6

Hey everyone!

I just published a quick gameplay demo of a project I've been working on called ClickFarm.

It’s a simple, fast-paced medieval clicker. The core loop is pretty straightforward: you click to grow crops, try to manage your gold, and build up enough resources to beat a tight, recurring rent deadline.

It’s far from a finished game and still has that rough-around-the-edges prototype feel, but I wanted to get the mechanics out there to see if the basic loop is actually fun to play before committing more time to it.

What to expect in the demo:

  • Simple Economy: Plant, harvest, and sell to survive.
  • The Landlord Tension: A timer that constantly counts down to your next rent payment.
  • Fast Progression: Designed to let you feel the scaling (and the pressure) quickly.

I'm looking for some raw, honest feedback on the balancing. Is the early game too hard? Does the scaling make sense? Let me know what you think!

🎮 Play the free demo here: ClickFarm: Feudal Survival by Haris

Thanks for checking it out!

BTW when you want to eat ingame you just click on the crop in your inventory

Come on lets boost the game. Concept is cool. Ive played it. It has much potential. It still needs some work but you can get some fun from the demo

❤️❤️❤️❤️❤️❤️

Nice art!

Do you have a Linux build?

Not yet, but ill make sure to upload it quickly

:-)

It should be up in nex 30-40min

And thanks for the support

The Linux build is up, i hope it works. If you can send me some info :)

Good job!

Thqnks, it means a lot<3