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Hexzard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| FUN: Is the game enjoyable to play? | #11 | 3.938 | 4.067 |
| POLISH: What is the overall quality of the game? | #39 | 3.679 | 3.800 |
| THEME: How well the theme is used? | #93 | 3.098 | 3.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/AllMeatball/raylib-jam-6-x
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Comments
Fun game, liked the style and how the mouse became the wizard’s hand + wand.
Very fun game! I loved the design of the hand, everything blends together very nicely :)
its a fun game and i enjoyed it but ngl i didnt understand the magic-merging system
double cast+double damage+double damage+circle got me to wave 20 (it stops one shotting them)
double cast+double damage+double damage+large got me to wave 33 (they jump you too fast)
I like the magic system you have here and it's pretty fun to play. The spells felt satisfying to use. A little improvement could be adding some sort of way to keep your aux spell if you accidently pick up another spell.
I love the hand drawn art style too!
Fun little vampire survivor like, truth be told I didn't really understand the magic system, I just kind of pressed 1-4 to replace aspects of it, but then they seemed to be triggered at random. Love the art style though very endearing, wizard face looks like he is straight up not having a good time haha.
it will change attributes to be used in the next hexes. I didn't realize at the time it would've been an option to apply status spells globally. Thank you for the compliment on the art, I was very inspired by that Edmund Newgrounds style.
Global status would change the logic, EG if double damage was global, it wouldn't be (at least without heavy logic) cast twice (this being x4 damage)
Wow nice game, simple but it really got me !
I got just a bit confused of how should I play that game to upgrade / have better spell